29 Jul 2021 12:19 PM +00:00

Halo Infinite: Leaks, News & Everything We Know So Far

Halo Infinite might be the most important game in the franchise since the first title. That's because despite a strong original trilogy and a well-received fourth entry, the franchise hasn't had the best of times in recent years.

Between Halo 5's nonsensical campaign and the Master Chief Collection's rocky launch (and subsequent rebirth), fans are more desperate than ever for a new Halo.

The good news is that they'll get one in 2021, with Halo Infinite being delayed from its initial 2020 launch window. Here's all we know about the game.

Read More: E3 2021: Schedule, Dates, Lineup, Event Times, Predictions, And How To Watch

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Latest News

Release Month Revealed? - July 29th

It sounds like Halo Infinite's release month may have been revealed - by a donut advert written in Spanish, of all things.


Beta And Previews Begin Next Weekend - July 24th

Halo Infinite's previews and technical test will begin next weekend for Halo Insiders. You can find out how to sign-up and see the full collection of details here.

Infinite Won't 'Make or Break' Halo Franchise - June 30th

Speaking to IGN, head of Xbox Phil Spencer said the following:

“I don’t know if this is what you want me to say or not, like when I think about the community but I’m just being honest, I don’t think about it that way, like the future of the franchise."
“Halo will be here 10 years from now. Is Infinite the lynchpin on whether it survives that long? Absolutely not."
“The game has such a rabid fanbase and such a history and lore that it’s just an IP that’s going to be with us. We don’t take that for granted, but I definitely believe in my core that that is true.”

Halo Infinite Will Feature Bots In Multiplayer - June 21st

343 Industries wants the Halo Infinite multiplayer to feel less daunting, and so is adding in customisable bots for players to practice with as part of the game's 'Academy'.

Find out more in the multiplayer blog post.


When Is The Halo Infinite Release Date?

Halo Infinite will release in Fall 2021 - possibly even November if a tweet from the Xbox Mexico account is to be believed.

Why wait for November if we can start the festivities now? Xbox Mexico and @MexKrispyKreme We celebrate 20 years of the Master Chief with a special edition Halo Infinite donut. Available July 30. #TuesdayHalo #AnInfinite Craving

Halo Infinite was originally planned to release in the holiday of 2020 on Xbox One, Xbox Series S/X and PC, but was delayed after a lukewarm reception at its full gameplay reveal.

What difference will a year make for Halo Infinite?
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What difference will a year make for Halo Infinite?



We know that the game will launch on the Xbox One, Xbox Series S/X and PC.

Rumours had circulated that the Xbox One generation of consoles would be dropped, but it appears that isn't the case.

But what about PlayStation or Nintendo Switch? It's not likely to happen.

Phil Spencer, the head of Xbox, recently commented on how he wants to bring Halo Infinite to PS4 to create "a connected ecosystem" for players.

Currently, there is no release date for the Halo Infinite Beta, but we expect it to happen in late summer or early fall if there is one.

Halo Infinite Beta

Although we don't know an official date for the Halo Infinite Beta, we have been assured there will be plenty of chances to play it before the full launch. 343 Industries will be hosting a pre-launch "Flighting Program" for Halo Infinite, very similar to their current Halo: Master Chief Collection test made up of numerous "opt-in flights".

These opt-in flights will "start small and slowly expand out until release" according to a Halo Waypoint post.

Many are expecting a beta of some sort to make an appearance in some form this Summer or early Fall. Testing details will first emerge in July, next week.

A public beta may likely be available to those that pre-order the new title.


Halo Infinite Trailers And Gameplay

Campaign Gameplay

E3 2018 Announcement Trailer

Check out the multiplayer reveal below.

Cover Art

Check out the game's artwork below, which certainly feels like a callback to the first title.

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We're expecting the game to retail at £49.99-59.99, which is becoming the standard for a AAA title.

Those that have bought Halo Infinite on Xbox One will be able to upgrade for free on the Xbox Series X.

With the game being a first-party Microsoft title, it'll also launch into Xbox Game Pass, while multiplayer will be free-to-play for all on console and PC.

Read More: How To Get Halo Infinite For Free On Xbox Series X

Features And Changes

Thanks to a new "Ask 343" stream, we have a boatload of new info on Halo Infinite. 


Here's our pick of the updates:

  • The game will have a weather system, including wind, with more apparently coming in the future.
  • Enemy variety differs from day to night.
  • There is non-hostile wildlife to be found in the world.
  • No dual-wielding.
  • No playable Elites.
  • Equipment can be upgraded, but in multiplayer it's single-use.
  • The game is not open world, but does offer tactical flexibility.
  • Different biomes confirmed, including swamps, caves, and Forerunner architecture.
  • Players can go exploring, despite the structured story.
  • Audio logs can be found.

In truth, there's plenty more, but we'd recommend this excellent roundup on the Halo subreddit.


Halo Infinite's story mode is set years after the events of Halo 5.

At the conclusion of Halo 5's ending, we are given a teaser of what seems to be a new Halo ring installation.

Cortana took an evil turn towards the back half of Halo 5.

The new game will take place on Zeta Halo, as confirmed by 343.

Zeta Halo was the subject of a trilogy of novels about the Forerunners, longtime players in the Halo franchise.


Humans were actually living on Zeta, as well as other wildlife (such as those seen in the original trailer), and Forerunner leader, Master Builder Faber, experimented on those poor souls in order to find a way to combat the Flood - the parasitic alien race that tends to get everywhere.

The gives ample opportunity to discover wildlife, hidden remains of humanity, and potentially quite spooky areas of the open world to uncover.

In a bizarre twist, the Banished (from Halo War 2) have arrived to create chaos. The Harbinger and Banished are working together to 'honor the will of Atriox'.

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The Banished Return


The game will feature some open-world elements, allowing players to explore areas as much as they want and allowing them to tackle tasks at their own pace.

But, it's important to note that the worlds do have boundaries and limits. While it's not a linear experience, it's not open-ended.

According to associate creative director Paul Crocker, the game will have areas that can be revisited.

“The simple answer is that it takes place in a huge world that is open and expansive," he explains. “We have a storyline that pulls you through it, which is effectively unlocking certain areas. But, as you progress through it, you have the ability to backtrack and explore to your heart’s content. There is a lot to find out in the world.”

Head of Design on Halo Infinite Jerry Hook has revealed brutes will throw grunts at players in Halo Infinite.

Hook also revealed that players should expect the AI to interact with the sandbox more than ever before.

Players can see their TACMAP, giving them an overview of the world and selecting their missions and strategy.

It also shows different mission types, perhaps allowing for side missions and quests other than those included in the main story.

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343 have confirmed that multiplayer in Halo Infinite will be free-to-play on Xbox Series X.

Updated Visuals

Players will be able to enjoy up to 120 FPS and greatly reduced load times, alongside greatly updated visuals after what was deemed a disappointing showcase in June 2020.

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Battle Pass


Halo Infinite will offer a battle pass, and it'll only offer cosmetic unlocks.

These passes also won't expire, meaning players can take their time.

Read More: Halo Infinite: Multiplayer Maps That Should Return In Halo's New Release

Microtransactions, Customisation And Progression

According to Ryan Paradis, Design Director for the Live Team, the team wants to avoid Infinite being a "grind-machine".

"We’re not trying to build a grind-machine that burns everyone out in an attempt to get more game time from them. Halo Infinite needs to be a place where we all look forward to spending time," he explains.

The team is also promising "no loot boxes, no randomness in rewards", while also confirming that all rewards will be cosmetic only and won't affect the gameplay.

343 Industries have spoken about the new coating system on a new blog post.

“Coloration, along with materials and patterns, will now be baked into the coating, taking the place of the primary/secondary armor color options found in prior games," the blog reads.

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Scorpion Punch Armor Coating

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Watchdog Armor Coating

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Splinter Desert Armor Coating

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Nobile Offender Armor Coating

Chris Blohm, the Lead Progression designer, confirms that there will still be in-game rewards earned through playing.

With Halo Infinite going free-to-play, it does mean that there will be some premium cosmetics, but players will still obtain tons of customization content through things like the campaign, challenges, skill, special events, legacy rewards (such as the Halo 5 SR 152 reward), the progression system, and more," he notes.

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Halo 5 SR 152 Armor Coating


343 Industries wants the Halo Infinite multiplayer to feel less daunting, and so is adding in customisable bots for players to practice with as part of the game's 'Academy'.

As per a blog post:

Under the mentorship of Spartan Commander Laurette, the Academy offers players the opportunity to hone their skills and get better acclimated with the armaments and environments of Halo Infinite. Recruits will be able to dial-in their marksmanship skills at the target range or jump right into customizable training skirmishes and square off against AI-controlled bots. Training Mode lets you configure specific loadouts, deploy opponent bots of various skill levels, and practice on your own terms. Bots can also be configured in Custom Games to tailor the experience and even in fill-in roster spots for MIA fireteam members.

Battle Royale

At present, 343 has not confirmed a Battle Royale mode for Halo Infinite.

Cross-Platform Play

Xbox One, Xbox Series X and PC players will all be able to play with each other.

Read More: Halo Infinite: Cross-Platform Play With PlayStation 5 And Project Scarlett?


343 have confirmed that Halo Infinite will offer Split-Screen Co-Op.

Halo Infinite's Head of Design Jerry Hook took to Twitter to confirm the support of co-op and split-screen in Halo Infinite.

Hook has confirmed players will be able to play the campaign in two-player split-screen or four-player online co-op mode.



Gareth Coker, perhaps best known for his work on the Ori franchise, has a long history of working in videogames, including Minecraft content, ARK, and Darksiders Genesis.

You can check out "Set a Fire in Your Heart" below.


According to German website Xbox Dynasty, the budget for Halo Infinite is rumoured to be a staggering $500 million.

Read More: Halo Infinite: Budget Rumoured To Be The Most Expensive Video Game Ever

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