Halo Infinite, Microsoft's upcoming Xbox Series X launch title, will have split-screen co-op, 343 Industries has confirmed.
Speaking at a round table with Gamesradar, studio head Chris Lee said: "We will have split-screen and we will have co-op when we launch Halo Infinite."
Halo Infinite Couch Co-Op Confirmed
So, this means you’ll be able to relive all your favourite memories including:
- Working together to cram a Warthog into the smallest possible doorway
- Having a go at each other when someone ‘accidentally’ flips the Warthog
- Or our personal favourite, knocking out your teammate to steal their weapons
It’s safe to say co-op is one of the most-loved features of the series. While there’s no word yet how it’ll affect performance – the main solo campaign will run at 60FPS in native 4K, we’re hopeful it’ll run at 60FPS at a lower resolution.
Obviously, we’d also want control over whether to play horizontal (my personal choice) or vertical (not so good, but hey). Why is this big news, I hear you ask? Well, Halo 5: Guardians axed couch co-op in a move that really upset a load of Halo fans.
That’s not the only good news, either. When Halo 5 dropped, many were disappointed that the Chief played second fiddle to Spartan Locke. 343 confirmed the Master Chief is very much back in the Warthog driver's seat in Infinite. Phew.
It comes as the Halo Infinite Box art was revealed – and it looks eerily similar to the first Halo: Combat Evolved cover. From the latest gameplay reveal, it’s clear 343 is out to win back fans of the original game – with Infinite looking like a far more polished version of Combat Evolved. Fast, dynamic gunplay – with a focus on running and gunning, is back in full force – and while the Chief has a few nifty gadgets (including this bizarre bullet catching shield), there’s a lot here that die-hard purists will enjoy.
Halo Infinite is set to launch on Xbox One, Xbox Series X, and PC later this year – coinciding with the Series X launch.