Your game has updated, but what’s actually changed? Do the weapons feel different? Do Wattson’s fences do more damage now? Has Fuse’s moustache grown? Well that’s where the Apex Legends patch notes come in, to tell you exactly what’s new in Kings Canyon, World’s Edge, and Olympus.
As with all live service games, Apex Legends receives all sorts of updates – big, small, or somewhere in between. We’ll detail them all right here, from the tiny hotfixes to the new season behemoths. We all know that Apex Legends Season 10 is going to bring big changes to the game, but sometimes the smaller patches can be just as game-changing, so it’s always worth checking back to see what’s changed in Respawn’s battle royale game.
In Apex Legends, patch notes are pretty simple to get your head around. It doesn't matter if you're a fan of Apex Legends' ranked playlists, you're waiting for Apex Legends' Arenas ranked mode, or you just prefer public play; the patch notes will affect you all. There will usually be a few balance changes to weapons and legends, as well as a few events that change the way you play. Various quality of life changes and bug fixes round out the usual contents of a patch. Very occasionally we get a stunning new Apex Legends heirloom - if Respawn fancies treating us, that is. Of course, that can all change, which is why you’re here.
Without further ado, here are the latest Apex Legends patch notes:
Apex Legends Patch Notes: World's Edge Decimated in Season 10
Some early Apex Legends Season 10 patch notes to treat you with as Respawn Entertainment has shed some light on what World's Edge will look like come August. For the full breakdown, check out our Apex Legends Season 10 map changes guide, but if you want a quick overview, you're in the right place.
We've also detailed the Legend buffs and nerfs that Gamespot published early this week.
Season 10 Map Changes
Climatizer has replaced Refinery in the northeast of the map. It looks like a much bigger POI, and could perhaps rival Fragment as a popular drop spot next season.
The planet has fractured even more! The crack of molten lava caused by Harvester has expanded even further north to go right past The Epicenter.
Apex Legends players have a love/hate relationship with Sorting Factory. However, the POI has been engulfed by a lava sinkhole this season, and Hammond has had to build a cooling station above it in order to keep it in check.
It's not quite Train, but the Gondolas in Climatizer and Lava Siphon offer some more mobility and excellent sniper spots. They're also the only way to get across the lava unscathed!
If Sorting Factory was a 'marmite' POI, Train Yard was the devil. A spot that nobody liked to land, and fewer liked to end a match, players will be happy to know that Train Yard has been removed from World's Edge. The new spot has the same amount of loot, albeit more spread out.
Respawn has listened to players and reverted the skybox of World's Edge to its old, colourful, self. Kind of. There's a little climate change spin on things, but largely it looks like the moody clouds are gone.
Overlook felt like a bit of a dead end, so two new rotations have been added. The first is behind the huge silos and leads to the open ground in front of the POI, and the other is an extension of the eastern cave tunnel, connecting Overlook with Geyser.
Season 10 Legend Changes
- Instead of five ticks of damage per second, Caustic's gas will now increase in damage every other second (so 5, 5, 6, 6, 7, 7, etc.) with no limit on how much it can increase
- The gas cloud created from Caustic's Nox Gas Grenade dissipates five seconds sooner
- Fuse's Knuckle Cluster will last twice as long, allowing him to deny areas for longer
- Enemies caught in The Motherlode will be highlighted (even if they're in a building or behind a wall), making it easier for Fuse and his allies to plan their follow-up attack
- Horizon's ability to maneuver while in the air on her Gravity Lift is adjusting to be closer to how it was in Season 7, prior to her substantial nerfs in following seasons. It's not a total revert though
- Enemies will get an audible and visual indication when Death Totem's death protection is about to end, letting them know that Revenant and his allies are about to be vulnerable
We'll wait to see how this affects Apex Legends' best guns, but there a lot of changes to hop-ups, magazines, and care packages:
The Prowler is rotating out of care packages, but will only be available in burst fire mode.
As expected, the Spitfire is headed into the Care Package. It is also reverting to its pre-nerfed state with more damage per round.
In a surprise to everyone, the Alternator is also headed into the Care Package. However, it will be equipped with Disruptor Rounds that do incredible damage to shields. Anyone who played in Season 2 will be having flashbacks to how powerful this weapon was - it's no joke.
The L-Star will now take more attachments to bring it in line with other energy weapons. It can take both barrel stabilisers and energy magazines. The latter will increase the time it takes to overheat and help it cool faster, depending on the level of magazine.
The Eva-8 fire rate is being nerfed when it has a bolt equipped.
The Anvil Receiver has been removed from the game.
Quick Draw Holster
The Quick Draw has been removed, however it is being automatically implemented into all pistols to a lesser degree. This is an inadvertent buff to the Wingman, which becomes an even better pick in any game mode thanks to the change.
This new hop-up goes on the Hemlok and Wingman. It offers faster reloads, and if they're reloaded at the right time (think the Deadeye's Tempo), grant you more rounds in the mag.
Extended Magazines and Stocks
Reload speed is no longer boosted by extended magazines, instead being improved by higher level standard stocks and sniper stocks. Furthermore, Marksman Rifles will now take sniper stocks rather than the former.
We expect more balances to come - Bloodhound and Crypto could do with a nerf and a buff respectively - but this is all the information we have ahead of Season 10. It looks like its all change on World's Edge.
Apex Legends Patch Notes 1.75: Bug Fixes
The latest Apex Legends patch fixes the following issues:
- Players becoming un-readied when changing legends in ranked queues
- The legend select screen occasionally being skipped
- A rare bug that enabled shooting while downed
- Revenant's Silence description showing the wrong duration
- Private Match crashes
- Miscellaneous stability fixes
Apex Legends Patch Notes: Exploit Fixes
The most recent Apex Legends patch addresses some exploits for the Sentinel and speed boosting:
- Removes a Sentinel fire rate exploit
- Restores the "Frag Out" banner frames for Bloodhound and Rampart
- Fixes "Speed Boosting" (an exploit that let you lunge forward quickly)
Apex Legends Patch Notes: Miscellaneous Bug Fixes
On July 19, Respawn set a small patch live which fixed a few bugs in the game:
- Fixed a bug preventing players with a custom control layout with "Extra Character Action bound" from looting from Deathboxes or Loba's Black Market
- Fixed an issue where having Revenant's heirloom equipped would cause slides to not travel very far when healing
- Adjusted colour settings for colour blind modes
- Fixed bugs with Crypto's Dragonskin skin
- Fixed an edge case where sometimes the results of your last match would not be saved
- Restored functionality to speech-to-text feature
- Miscellaneous stability fixes
Respawn's director of communications, Ryan Rigney, elaborated a little further, saying in a tweet that some of the miscellaneous fixes should make a "positive difference" to private matches.
Apex Legends Patch Notes: Thrillseekers Event
We're expecting Patch Notes to coincide with the Apex Legends Thrillseekers Event. Many players are expecting some weapon reworks - most notably to the EVA-8, which ranks very highly in our Apex Legends best guns tier list.
However, so far the only patch we've received is a fix to the error that caused regular Duos and Trios matches to be unplayable after the update. We're glad that's been fixed, but any other patch notes would also be welcome.
Other than adding the overflow Arenas map, we haven't noticed any major updates in the Thrillseekers Event, and we certainly haven't had any new patch notes.
Apex Legends Patch Notes: Network Outage Fix
Respawn has issued another update, which looks to fix server outages that were affecting many people. The update has helped things for most players, but some are still struggling to log into the game.
Respawn is continuing to work on unrelated error messages, which have been a problem in Apex Legends for a while.
Apex Legends Patch Notes: Server Patch
Respawn was having problems with players being unable to connect to servers. Whether this was another targeted hack, or just a failing on their side of things, the latest patch seems to have fixed and stabilised things.
As the developer says on its Twitter account, there may be more server patches in future to clean things up further.
Apex Legends Patch Notes: update 9.1
The latest patch notes have a new numbering convention thanks to Respawn's director of communication, Ryan Rigney, but we're waiting to see if it catches on. Anyway, this update is great for Revenant mains as his climbing ability has a huge buff, but Wattson players might not be too happy with her "buff".
If you've been playing Apex Legends' Genesis Collection Event, then you'll likely have seen some of this in action already, but if you want all the changes in full, here are the Apex Legends Patch Notes 9.1:
Legend balance updates
Here's all the changes to Legend abilities:
- Octane’s Launch Pad cooldown increased from 60 seconds to 90 seconds
- Revenant’s hitbox size slimmed down
- Revenant’s Stalker climb height significantly increased
- Revenant’s Silence duration decreased from 20 seconds to 15 seconds
- Revenant’s Death Protection duration reduced by five seconds
- Lifeline’s hitbox size increased
- Bloodhound’s Eye of the Allfather scan reveals enemies for three seconds instead of four
- Bloodhound’s Beast of the Hunt duration decreased from 35 to 30 seconds. Time is still added on for downing enemies
- Wattson can now place more than one Nessie on the map at a time with her emote (up to 20 Nessies may be active at once on a map)
Weapon balance updates
A few weapons have been tuned in this patch:
- Increased Fire Rate from 6.25 to 7.0
- Increased Base Ammo from 12 to 14
- Increased Lvl 1 Mag from 14 to 16
- Increased Lvl 2 Mag from 16 to 18
- Increased Lvl 3 and Lvl 4 Mag from 18 to 21
- Increased Hip Fire spread
- Slightly increased projectile speed
- Reduced charge time from 0.5 seconds to 0.35 seconds
- Damage increased from 55 to 60
Respawn has changed the price of some weapons and utilities in Apex Legends' Arenas mode.
- P2020 Lvl 1 Upgrade: 50 to 25
- P2020 Lvl 2 Upgrade: 125 to 75
- P2020 Lvl 3 Upgrade: 200 to 150
- RE45: 250 to 200
- EVA: 250 to 300
- Mastiff: 500 to 400
- R99: 550 to 500
- Volt: 500 to 550
- Spitfire: 550 to 600
- L-Star: 400 to 500
- R301 Lvl 2 Upgrade: 300 to 350
- G7 Scout: 350 to 400
- G7 Scout Lvl 3 Upgrade: 250 to 200
- 30-30: 350 to 400
- 30-30 Lvl 3 Upgrade: 250 to 200
- Arc Star: 100 to 125
- Gold Backpack: 250 to 300
Legend ability prices
- Crypto EMP: 600 to 500
- Crypto Drone: 100 to 50
- Revenant Death Totem: 600 to 500
- Lifeline DOC Drone 50 to 75
- Fuse Knuckle Cluster 150 to 75
- Bloodhound Ult 350 to 450
Legend ability adjustments
Apex Legends Patch 9.1 also changed some Legend abilities in Arenas. Note that these changes do not impact the Legends in battle royale mode.
- Pathfinder’s Grapple starting charges reduced to two charges from three
- Pathfinder’s Zipline round cooldown increased from every round to every other round
- Rampart’s Sheila round cooldown reduced from every three rounds to every other round
- Wattson’s Interception Pylon round cooldown increased from every round to every other round
- Octane’s Launch Pad cooldown increased from every round to every other round
- Octane’s Stim starting charges reduced to two charges from three
- Added a scoreboard to the map screen
- You can now report players by pressing space (Y on controller) in the map screen
- From Round 3 and onward, you’ll now start with a shield battery in addition to two syringes and two shield cells
- Care packages will also land five seconds earlier to make the contained weapons a more viable option before the round closes out
- 6x scope moved from base sniper weapons to Lvl 1 upgrade
Arenas map adjustments
- Adjusted circle logic to favor downtown a bit more
- Simplified the minimap’s visual language
- Raised cover height on certain props throughout the map to prevent unfair advantages to large rig Legends
- Added a few trees to reduce the ease of spawn sniping
Arenas bug fixes
- The UI for Purple devotion now shows the attached turbocharger
- Players will no longer be chosen as Jump Masters during the legend select screen
- Updated the sniper stock to show an empty slot when needed
- Can no longer get stuck in the crouch position after dying while reviving a teammate during a round in Arenas
For bug fixes and quality of life changes, you can read the full Apex Legends patch notes on the Respawn blog.
That's all the latest changes in Apex Legends. Check back whenever there's a new patch, update, or hotfix, and this list will be up to date with the latest notes to accompany it.