Valorant currently has 16 unique characters in the agent pool. Divided into four specific classes - Duelists, Controllers, Sentinels and Initiators - each agent has a specific role in the game.
Out of these characters, Breach is one of the best Valorant Agents, to begin your journey in the game. So if you are wondering how to master Breach before Episode 2 Act 2 begins in Valorant, then we got you covered.
Here's our comprehensive guide to this agent.
Is Breach good in Valorant?
Breach was the second Initiator added in Valorant, and he was the original "flash machine" in the game. He was recently tweaked in patch 3.0, and now he has only two flashes.
Riot Games decided to reshape some of the abilities Breach has in Valorant. This was done to facilitate classic aim-dependent gameplay.
Amidst all these changes, players are confused about whether or not to choose this agent as their main in Episode 3.
The good news is that Breach is still one of the S Tier agents in the game, but players will have to adapt to all the new additions.
Is Breach good for beginners?
As for beginners, Breach may be tough at first, but players will eventually learn how to control the agent. Breach has a prolonged animation time for each of his abilities, and this is usually where beginners make a mistake with the Agent.
His utility revolves around blinding, flashing and concussing the enemy, which can be a difficult concept to grasp when you are new to Valorant.
However, mastering this early on will help players in the long run.
Breach has a high time delay for all his utility animations, and this is the biggest weakness for beginners. Players who cannot time Breach's abilities properly will often get punished by the opponent.
How To Play As Breach - Abilities & Skills
FLASHPOINT (Q) - Breach equips a blinding charge. This charge can be used through walls and it will flash the players hiding behind the wall.
AFTERSHOCK (C) - Breach equips a fusion charge. Firing the charge sets a slow-acting burst through the wall. The burst does lethal damage to anyone caught in its area. However, players can always escape the blast radius by moving away.
FAULT LINE (E) - Breach equips a seismic blast. Players can hold the fire button to increase the distance. Releasing the button will set off the quake, concussing all players in its zone.
ROLLING THUNDER (X) - Breach equips a massive seismic charge. Players can fire to send a cascading quake through all terrain in a large cone. The quake concusses and knocks up anyone caught in its line.
Breach Best Weapons
The best weapons for any Agent will depend on their playstyle. So if you're aggressively pushing sites for entry then these weapons will be the best choice.
In case you are hanging back and adapting a passive playstyle with Breach, then work your way around with the following weapons:
Master Breach With These Pro Tips
Breach embodies the classic flash-and-dash mechanics from FPS shooters, and that is where his strength lies. He received a small buff that will increase the area affected by his abilities. While this may not sound as impactful on paper, it is quite an improvement in-game.
Aftershock also has an increased radius with three consecutive blasts dealing 60 damage each, with no damage fall off. Using Aftershock at specific locations to clear out enemies from camping corner is an effective technique. However, players need to check all angles before peeking the opponent to avoid a crossfire.
The main idea with Breach in the team is to surprise your enemies with a barrage of flashes, and push them back to gain site control. Once the site is yours, you can setup at specific spots and keep flashing/concussing to stop the Retake.
The key tip here is to follow up those flashes and concusses with peeks. The utility goes to waste unless you are peeking the opponent with a teammate. This mechanic is quite strong on attack, and incredibly rewarding on defending rounds.
Although Breach cannot go halfway across the map and throw molotovs for post plant line-ups, he can hold a site on his own or take control of it while attacking.
Using Breach as an entry fragger is most effective in Valorant, and the Phantom should be the perfect gun for him. Teaming up with a Jett, Raze, or Yoru can allow a team to quickly take site control with Breach flashing essential entry points.
Breach's kit revolves around taking control of specific areas which are relatively close to mid-range. The Vandal can be a good gun for Breach as long as the player is one tapping and not spraying bullets.
What Is Breach Weakness
Breach might sound all-powerful on paper, but there are a million ways to counter his kit in Valorant. The easiest method would be to move away from the blast radius. While this might be easier said than done, players with nimble feet can jiggle away from all of Breach's abilities.
Similarly, Breach has to focus on a specific line of sight (LOS) to use any of his abilities. Several experts have compared this agent's utility usage to tunnel vision sniping. Essentially, opponents can bait out Breach's abilities and hit him from another angle.
The best way to counter a Breach is to avoid angles that are common flash/concuss spots for Breach mains. Players can also try to catch Breach off guard when he peeks after flashing an angle, this can be exceedingly rewarding if timed right.
Experienced opponents will always keep a note of positioning, especially the LOS from which Breach is using his kit. Thus, he is vulnerable from every other angle unless Breach's teammates are there to cover him.
To conclude, Breach is still equally important in Episode 3 as he was before. However, with the introduction of KAY/O and the recent buffs for Skye, Breach's pick rate might decline in ranked matches.