In the recent 3.06 patch update, Riot Games delivered huge nerfs to one of the best VALORANT Agents, Jett. This comes right after the conclusion of Masters Berlin where pros displayed the true potential of Jett, especially her ultimate ability.
After numerous community requests, the developers have finally nerfed Jett. Fans are shocked and satisfied at the same time, but the question remains if these changes will affect the duelist's usefulness in-game.
Jett has been at the top of the Agents meta in VALORANT ever since the beta version of the game. Now, with these recent changes, Riot has challenged the absolute supremacy of duelists in VALORANT.
Here's everything you need to know about the massive nerfs for Jett coming with the 3.06 update.
VALORANT 3.06 Update Jett Nerfs
Riot Games have recently nerfed Jett after massive requests from the VALORANT community. At the same time, Skye was also nerfed with slight changes to her flash animations. However, the highlight of this latest patch is the severe Jett nerfs issued by Riot.
In light of the recent events of Masters Berlin, numerous fans and community members took to social media pleading for some much-needed changes to Duelists. Jett has been the best Duelist in VALORANT for a long time, and her ultimate ability is too overpowered at times.
For instance, Jett used to be the only character in VALORANT that could die with her ultimate ability, get revived and still have the knives. Similarly, every time Jett gets a kill with her knives, they automatically regenerate. This was also applicable for right-click close range burst for Jett's ultimate.
Several players mastered this mechanic on Jett and dominated close-quarters-combat with a simple right-click. However, after the recent changes, Jett's knives will not auto respawn after players use the right-click feature.
Here are all the changes issues for Jett with the 3.06 patch update:
- charges reduced 3 >>> 2
- Right-click/Alternate Fire kills no longer recharge Jett’s kunai
- By removing the recharge, we hope Jett mains will optimize for the single kunai kills in order to keep the Bladestorm going and really play into the high precision fantasy Jett is all about.
- Right-click/Alt. Fire damage changes are reverted, damage and multipliers will mirror the left-click
- We’ve seen Jett’s right-click be very unpredictable and feel that it’s confusing to have different damage rules than the left-click. This change should unify how both modes of fire work and provide a little more predictability if Jett decides to go for the single kill as opposed to chaining.
Will Jett Fall Off The Meta In VALORANT Episode 3 Act 2?
Keeping these new changes in perspective, it is quite unlikely that Jett will fall off the meta in VALORANT Episode 3 Act 2. Her ability to punish enemies with aggressive dashes will now be less rewarding.
Jett's smokes provided the perfect cover players need to quickly enter the site. It was also useful to retreat when Jett mains are outnumbered. However, with these changes, Jett will have just two smokes instead of three.
Similarly, the consistency for damage on Jett's ultimate ability will be much more balanced than before after the new update. The developers want to incentivise the high skill primary fire for Jett's ultimate over the low-risk-low-reward burst fire alternative.
The damage multipliers for the close-range burst will now mirror the precision left-click. Unifying the damage for both close-range and long-range-fire will automatically force Jett mains to be more accurate with the knives.
To conclude, it is still too early to judge whether Jett will fall off the best VALORANT Agents meta in Episode 3 Act 2. In fairness, we will have to give it a few weeks before coming to a definitive conclusion on Jett's position in the game.
Regardless, one is for certain is that Jett's pick rate is about to drop majorly after these recent changes.