One of the recurring aspects of Ratchet and Clank Rift Apart are Pocket Dimensions, mini-challenges found around all the maps that have rare rewards and collectables inside each one. We’ve laid out where to find all the Pocket Dimensions’ locations here, as well as how to beat each one and what the rewards are for doing so.
Ratchet and Clank Rift Apart: All Pocket Dimension Locations
There’s a total of eleven Pocket Dimensions in Ratchet and Clank Rift Apart, found on every planet and in some cases with multiple ones to find. Each one has a unique costume piece found at the end, and considering these offer special abilities even when you’re not wearing them, it’s worth completing all these areas.
How to Find Pocket Dimensions
Pocket Dimensions are visually obvious; cracked purple energy that seems to float in place, like broken glass. These are marked permanently on your map as you get close, and can be opened when you’re facing them by using L1, which causes Ratchet or Rivet to tear them open with the Rift Tether. Each one has a contained challenge inside, and a reward (always a costume piece) found at the end.
Below we’ve laid out where to find all eleven Pocket Dimensions, how to complete them, and what you can expect to find, grouped by planet. Scroll down to find them all.
Corson V/Nefarious City Pocket Dimensions
The one Pocket Dimension in Nefarious City is on the little dead-end island to the Northeast of the central market, where you can also find a Gold Bolt and a Craiggerbear. Head behind the building to the top-right corner of the island to see it.
Inside is a platforming challenge based around bouncing on parade floats from the first level, interspersed with some Goon enemies. Stay in the centre of the floats as much as possible to avoid bouncing off to one side, and use homing attacks and drones to beat the goons so you don’t have to worry so much about aiming.
Reward: Robot Disguise Helmet
Sargasso/Outpost L51 Pocket Dimensions
There’s two Pocket Dimensions in Sargasso, found not-too-far apart from each other. The first of these is in the entrance to Rivet’s hideout, assuming you head left when you go in rather than right up the steps. It’s a platforming challenge where all the platforms are explosive crates, and stepping on them gives you a couple of seconds before the platform explodes, meaning you have to keep moving. Use the hoverboots and Phantom Dodge to give yourself as much airtime as possible and control your jumps effectively, and use the non-exploding platforms to look ahead and plan your route before committing to the run.
Reward: Robot Disguise Boots
The second Sargasso Pocket Dimension is on the Southwest side of the map, on the West side of the first island leading down to the Southwest facility. This one is a platforming challenge based around huge blocks of crates that you have to shoot, essentially carving them into usable platforms with bullets. Take your time and shave them from the top down, using precision weapons and certainly no explosives to make sure you don’t just obliterate the entire platform.
Reward: Robot Disguise Chestpiece
Scarstu Debris Field/Zurkie’s Pocket Dimensions
There’s one Pocket Dimension at Zurkie’s and it’s very easy to find. When you get off the ship, simply head to the Northeast corner of the landing pads and the rift will be there. Here the platforms rotate from a usable vertical position to horizontal every few seconds, so you have to be sure you’re somewhere safe when the time comes for a flip. Stop whenever you’re in a safe area and plan your path ahead before dashing onwards.
Reward: Q-Force Helmet
Savali/Urfdah Mesa Pocket Dimensions
There’s two Pocket Dimensions on Savali, close enough to each other that you can see them both on the map simultaneously. The first is on the Southeast border, and is basically a complex wallrunning challenge where explosive crates are in your path, forcing you to jump to avoid them. Time your jumps for the last possible second and use the Phantom Dodge to redirect yourself if you screw up the trajectory.
Reward: Captain Starshield Helmet
The second Pocket Dimension is further Northwest of the last one on a raised plateau, and it’s wallrunning again, but with no exploding crates and a more complex layout. Practice makes perfect on this one, just keep bouncing between the walls and use your abilities to control your jumps as much as possible.
Reward: Lombax Praetorian Greaves
Blizar Prime/Blizon Mines Pocket Dimensions
The one Pocket Dimension at the Blizar Prime Mines is at the start of the path to the Northeast that leads to the Cook’s sidequest, tucked away on the left side when you leave the mining hub. The platforms here are invisible, and hitting the buttons spaced around makes them reappear briefly, forcing you to memorise their position. We’ve actually got their layout presented for you below, if you’re having trouble with it.
Reward: Galactic Ranger Chest
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Torren IV/Molonoth Gulch Pocket Dimensions
After completing the first Hurlshot jump to the right network of islands leading to the Fixer on Torren IV, you’ll land on a small island. There’s a cave to the right with the Pocket Dimension in, and inside that is a straightforward Speetle course based around making successful jumps. No strategy on this one, it’s a simple test of skill.
Reward: Lombax Praetorian Helmet
Cordelion/Kedaro Station Pocket Dimensions
The Pocket Dimension on Cordelion is to the room Southeast of the Furion Forge, if you’re in the occupied dimension, not the abandoned one. You won’t reach this room until a little while through the campaign, but once you get inside, the rift is obvious, dominating the back wall. Inside, it’s a platforming challenge based around emergency life rafts. Shoot them to get them to unfurl temporarily and act as a bounce pad, then quickly use them to cross before they deflate again.
Reward: Captain Starshield Chest
Ardolis/Pirate Base Pocket Dimensions
The one Pocket Dimension at the Ardolis Pirate Base is right underneath the walkway you’re standing on when you leave the cave system at the South, with the executioner’s plaza ahead. Simply jump down to the beach and the Pocket Dimension is behind you. It’s got the same timed bomb platforms as the Sargasso challenge, mixed in with some Hurlshots to keep it interesting.
Reward: Captain Starshield Boots
Viceron/Zordoom Prison Pocket Dimensions
The very last Pocket Dimension at the Zordoom Prison is just to the North of the Mz. Zurkon vendor halfway up the map, tucked away in a small storage room opposite her. It’s a complex mix of Speetle racecourse and wallrunning. Remember to hit O to jump off the Speetle when close to a wallrunning section, and time your motions for the last possible second.
Reward: Lombax Praetorian Chest
And that's every Pocket Dimension in the whole game! As mentioned previously, you’ll notice that all these dimensions contain armour pieces, but in some cases you won’t get the full armour set. Well, there’s plenty more laid around, which we’ve explained how to find here. Or check out how to unlock all the arena modes at Zurkie’s at our guide here!