Some have been passing the time until September by creating tabletop RPGs that allow people to take an early trip into space or kicking off the process of preparing to make some mods for the game, at least one of which could be particularly heartwarming.
Others have decided to re-watch June’s Starfield Direct, searching for subtle details they might have originally missed or record the game’s history. One fan has been focusing on the game’s skill system, having now expanded upon their original speculation about it.
Which skills are you looking forward to taking and trying out in Starfield?
The superfan in question, user asd8dhd, has shared the updated version of what they’ve dubbed “The Starfield Character Creation Guide” via a post to the game’s subreddit.
They suggest that they’ve now sunk a cumulative 400 hours into putting together the document, which has now swelled from the 44 pages of its first iteration to a whopping 130.
“A lot has changed since I posted the original version of this document a couple of weeks ago,” asd8dhd states in the opening to this revised doc, continuing: “For one, I now have a much better understanding of the unique nature of each skill tree and how they all interact with one another.”
Due to this, the fan reveals that they’ve amended a range of the details they included in the first document, from the names of skills to their functions.
In addition to these adjustments, asd8dhd also claims to have expanded to to include information on “every background and trait in the game, including those that are yet to be announced.”
“Please let me know if you disagree with any of my predictions, or think that something should be changed, and I will look into it,” they added in the Reddit post about the document, revealing: “Many of the updates you see here are the result of previous comments or suggestions.”
While some fellow fans have applauded the efforts of asd8dhd, who has also recently been trying to predict the game’s pre-release marketing with rather mixed results, others have pointed out that some of their speculation in the document goes too far.
“This is something we've seen you [do] multiple times in the past, you have an idea which could kind of make sense then set about proving that idea. However, you're then coming at it with your own personal motivation to prove yourself right and I think that influences your decisions quite a bit,” argued user Affectionate-Cost525 in the post’s comments.
They cited a vague comment from Todd Howard that seems to have informed some of the document’s assumptions about the nature of skill trees as an example of this.