FIFA 20 Pro Clubs is something that a lot of FIFA fans have wanted to see have a major overhaul and updated to reflect its importance in the series. We recently spoke the FIFA 20 Pro Clubs changes we would like to see.
First up, greater physical customisation of your Pro. The company are looking to replace the old model with a universal system across all of FIFA 20. A new Avatar system that replaces player creation across the entire game – including Pro Clubs.
This feature will bring new ways to design your Virtual Pro’s visual characteristics via an improved morphing tool which allows you to morph and define each facial feature to your liking, and also goes further than ever with added morphing options and skin tones.
This new system also maintains all the features from the previous Virtual Pro system – from commentary name to updated goalkeeper gloves to setting your preferred celebration/set piece styles.
EA has worked on re-branding the mode for FIFA 20 to add to the immersion in a Pro Clubs match. Broadcast features things such as replay transition wipes, an on-screen watermark, club banners and a new Pro Clubs logo.
The club banners are influenced and defined by a team's primary and secondary colours and show the name of the club in the stands. Stadiums that support banners will display both home and away club banners throughout the matches.
AR (augmented reality) overlays have also been added to match intros, half-time, and goal scores to enhance your broadcast match experience.
Match types in Pro Clubs will now feature unique broadcast colours to distinguish the mode between Friendly, Cup, and League matches.
Goal celebrations with your team have also been changed. Once you score a goal, you’ll be able to celebrate with your entire team as the camera will not zoom on the goal scorer, but instead stay zoomed out so you can coordinate custom celebrations with your teammates.
There are two new ways to play Pro Clubs arrive this year: House Rules Cups and Practice Match.
House Rules Cups takes the popular House Rules from FIFA’s Kick-Off mode and brings them into Pro Clubs.
Replacing the old cups, House Rules Cups will rotate a match type every day of the week, with a different cup playable each weekend. The schedule is visible in-game so you’ll never miss your favourite cup.
Practice Match has been brought back, allowing for Clubs to practice individually or as a team against varied AI difficulties, from beginner to legendary. You can set which tactics you want to play against (i.e. Possession based or High Pressure) and what overall rating you want your AI opponents to be, from 80 rated all the way to 99 overall rated players.
Some of the main ones that have been tackled in FIFA 20 Pro Clubs are as follows:
- ‘Any’ Stamina Bug - Stamina drained faster for the player controlling the ‘Any’ position
- CB in wall - The game now places taller forwards and midfielders in the wall to defend against Free Kicks
- GK Set Piece - Having a GK as captain will no longer affect game stability when your team has a set piece to take
- Club Trophy Celebration - Clubs can now watch the full Cup Celebration when you win
- Another hot topic in the Pro Clubs community is Kit Clashing.
This year over 25 new customisable kits have been added and over 150 crests to choose from.
A Pre-Match Kit Select for all Pro Club matches has also been added.
Once a match is found, the team captains can pick what kits their team will see locally for the upcoming match. The kits displayed represent what both teams currently have selected as their default home and away kits.
The Pre-Match kit selection will work with the kit clashing logic in unison to help deliver the best experience, free of kit clashing for players.
Even before E3, it was released in The Pitch Notes what the areas of focus were for FIFA 20. More realistic finishing, improved defending, a passing overhaul, more difficult chained skill moved and goalkeeper movement being reduced were all mentioned, marking a fantastic start for the FIFA 20 cycle.
The demo for the game only tends to come out two weeks before the game’s full release, so this should be on September 12, 2019.
Written byChris Trout@TheTrout91