Dragon's Dogma 2 has a lot of hype as it slowly becomes more real. The original was a cult classic and would have grown to overwhelming love if not for its poorly executed missions and boring story. While it was cinematic, that didn't help that it was hard to follow at times and just seemed mundane.
There is a vast majority of opinion that Dragon's Dogma 2 needs to improve on its story most of all. Almost everything about the original was great, including the gameplay, but that story stuck out like a sore thumb. We're even excited to see the pawn system, but it won't see another sequel if the story isn't good.
Read more on this point: Dragon's Dogma 2 Needs To Succeed Where The Original Failed
Dragon's Dogma 2 Story
Overall, the lore is excellent and well thought out. The problem isn't the leading writer since Hideaki Itsuno set up a great story. However, when Hideaki Itsuno passed it down to his writing staff, they could not make it work.
If you haven't played the original, just know that one special person is chosen whenever a dragon comes. The dragon removes the chosen one's heart, and that person won't age anymore. Their souls are tied to the dragon, but they do not die when the dragon dies.
More Dragon's Dogma 2: Dragon's Dogma 2: Mods From The Original That Should Be In The Sequel
There was something wrong with the writing itself. The NPCs never seemed to have a real sense of urgency; they gave lines that felt like the world wasn't at risk. The NPCs only conveyed emotion in cinematic scenes.
This would have been just fine for a JRPG, but American audiences are accustomed to good writing, even in side quests. There's a problem when the main search isn't written better than the side quests. There has to be a fix for this issue in Dragon's Dogma 2, or everyone will dismiss it as a bad story.