As the sequel to Dragon's Dogma, Dragon's Dogma 2 comes on solid footing. There is one glaring problem with the original that is noticed every time the game is played. There are many problems with its storyline.
It wasn't that the story didn't make sense; it just wasn't good enough to be part of this game. A lot of time and effort went into creating the world, but it doesn't appear that Dragon's Dogma did much with the story. Hopefully, Dragon's Dogma 2 can do it right.
Dragon's Dogma 2 story
Don't get me wrong, the world created by the game is incredible. With a Japan RPG mixed with an American RPG, Dragon's Dogma 2 is set in one of the best worlds ever created, but the story falls short.
More Dragon's Dogma: Dragon's Dogma 2 needs to have more human-like Pawns
One of the biggest problems was that both the main story and side quests were dull. Because neither of them was exciting, many players had no idea if they were doing the main or side quest. As a result, I got caught up in a game romance because I didn't know saving a woman did that.
There can be a real sense of progression by being more upfront about what is important and what isn't. Furthermore, it has to have an enjoyable story to listen to without gameplay because if the gameplay isn't on point, it won't succeed. Dragon's Dogma 2 can pick up the original pieces and bring them together into a much stronger story.