Super Smash Bros Ultimate Update 13.0.1 Patch Notes: All the Changes in the Final Patch


Nintendo has released a final update for Super Smash Bros. Ultimate. Providing no new announcements come out after this, Update 13.0.1 is the final version of this fighting game. Here's what the last changes will be.

As confirmed via the official Nintendo support site, Update 13.0.1 will be the last time that character changes are introduced. However, the developers will still release bug fixes whenever necessary as the company continues supporting these servers.

Read more: Super Smash Bros. Ultimate Is Getting One Last Update

Super Smash Bros Ultimate Update 13.0.1

Here's the last changes to see in this game:

Bowser Jr.

  • Dash Attack - Made it easier to hit multiple times. Increased power.
  • Down Tilt Attack - Made it easier to hit multiple times. Adjusted launch angle for the final attack.
  • Up Smash Attack - Increased power.
  • Side Special - Extended launch distance when spinning.

Cloud

  • Down Special - Increased attack speed for Finishing Touch.

Daisy

  • Side Special - Made it easier to grab edges.

Donkey Kong

  • Neutral Attack 2 - Increased the amount of time hit detection lasts.
    Reduced vulnerability.
  • Neutral Special - Increased the speed that super armor activates.
  • Down Tilt Attack - Extended the amount of time opponents will be in the damage animation.

Falco

  • Dash Attack - Increased attack power while maintaining launch distance.
  • Side Smash Attack - Increased the attack range in the front to match the visual.

Ice Climbers

  • Dash Attack - Increased attack speed.
  • Down Smash Attack - Extended launch distance.
  • Up Special - Increased attack speed. Increased the speed of the edge-grab range detection.

Ike

  • Neutral Attack 3 - Increased power. Extended launch distance.
  • Up Smash Attack - Extended launch distance for the high-damage range.
  • Side Special - Increased power when starting to charge forward on the ground. Extended launch distance when starting to charge forward on the ground.

Inkling

  • General - Reduced vulnerability when reloading ink.
  • Side Tilt Attack - Increased power. Extended launch distance.
  • Up Tilt Attack - Made it easier to hit opponents on the ground.
  • Side Smash Attack - Made it easier to hit the high-damage range.
  • Neutral Special - Extended the distance of the shot.

Link

  • Neutral Attack 1 - Increased attack speed.
  • Down Tilt Attack - Adjusted launch angle.
  • Up Smash Attack - Extended launch distance for the final attack.

Mega Man

  • Dash Attack - Extended launch distance for the final attack. Increased attack speed.
  • Down Smash Attack - Extended the damage range downward.
  • Side Special - Increased power.

Meta Knight

  • Forward Air Attack - Increased power.
  • Back Air Attack - Increased power.
  • Up Throw - Extended launch distance.
  • Up Smash Attack - Increased attack range.
    Adjusted so opponents won’t fall over when hit with the first or second hit.

Mewtwo

  • Side Tilt Attack - Increased power. Extended launch distance.
  • Forward Throw - Increased power.

Min Min

  • Basic Movements - Reduced the power against shields for each punch. Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
  • Neutral Air Attack - Increased the vulnerability when landing.
  • Side Smash Attack - Reduced the duration of the Dragon's beam.

Peach

  • Side Special - Made it easier to grab edges.

Piranha Plant

  • Side Tilt Attack - Extended launch distance for the final attack.
  • Down Tilt Attack - Increased the amount of time hit detection lasts. Reduced vulnerability.
  • Down Air Attack - Increased the amount of time the meteor effect lasts for the damage window.
  • Down Special - Shortened the time to use the move.

Pyra/Mythra

  • Basic Movements (both) - Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
  • Side Special (Pyra) - Increased vulnerability.
  • Side Smash Attack (Mythra) - Shortened launch distance.

Ridley

  • Dash Attack - Increased power. Extended launch distance.

Robin

  • Flurry Attack - Increased attack range. Increased power.
  • Flurry Attack to KO - Increased attack range.

Rosalina & Luma

  • Basic Movements - Shortened the launch distance when Luma is launched.
  • Down Smash Attack - Extended Rosalina's damage range inward.

Ryu

  • Side Tilt Attack (Strong) - Increased attack speed.
  • Neutral Special - Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.
  • Side Special - Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.

Sora

  • Basic Movements - Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

Steve

  • Up Smash Attack - Reduced the duration of an opponent's animation when they are struck by different parts of this attack.

Wario

  • Neutral Attack 1 - Increased power. Reduced vulnerability.
  • Neutral Attack 2 - Increased attack power while maintaining launch distance. Reduced vulnerability.

Characters not mentioned here have retained their current version. For now, we'll have to wait for more announcements from Nintendo to see if there's further changes planned.

This Article's Topics

Explore new topics and discover content that's right for you!

Super Smash Bros UltimateGaming News