The trailer for Nickelodeon All-Star Brawl just dropped and is confirmed to be a Smash Ultimate game available for non-Nintendo platforms soon. Other than the trailer, the developers have also confirmed the rollback netcode feature coming to this title that Smash Ultimate still doesn't have. Here's why Nickelodeon All-Star Brawl
Nickelodeon All-Star Brawl's Rollback Netcode
According to Twitter users @Nibellion and @armormodechang who talked with the Ludosity developers in Discord, it has been confirmed that rollback netcode will be available to "supported platforms" of Nickelodeon All-Star Brawl. So far, the official game trailer from IGN confirmed that PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S and Nintendo Switch. The developers also confirmed a PC release for this game too.
As of 2021, fighting games with rollback netcode have been popular for many fans of the genre internationally. Arc System Works' Guilty Gear Strive owes a major part of its success to having rollback netcode as one of its strong points as a fighting game title.
Leaving out the complicated details about this netcode system, the rollback netcode system allows fighting games to run matches between players from other regions internationally better. This cross-region online play feat is unheard of for many online competitive titles due to heavy differences in ping and connection quality which greatly destroy the stability of online matches.
Price of Rollback Netcode
As of now, Nintendo's Super Smash Bros Ultimate was a title that was released in 2018 and was developed and finished without rollback netcode in its systems. This new feature cannot be easily added to any existing fighting game as it would require developers to remake the game from the ground up to accommodate this request.
During an interview with Granblue Fantasy Versus director Tetsuya Fukuhara, many fans of their fighting game would like to see the rollback netcode feature added soon. However, Fukuhara acknowledged the interest but noted the cost to add the feature may not come as cheap for them compared to other developers who used this system.
As of now, Granblue Fantasy Versus still has delay-based netcode which is also standard of many online multiplayer modes of popular fighting games released prior to Guilty Gear Strive. Super Smash Bros Ultimate is also one of these games.
In a translated interview from Siliconera, Super Smash Bros Ultimate director Masahiro Sakurai notes that they've released a netcode improvement patch along with the 8.1.0 update for the game. Sakurai also confirmed that the development for the game passed upon the rollback netcode update as the side effects for the system were "too big" for Super Smash Bros Ultimate.
Fall 2021 Release Date
The trailer confirmed that this game will be released in Fall 2021. However, we've yet to see if Ludosity and Fair Play Labs will deliver on this rollback netcode feature for Nickelodeon All-Star Brawl. Ludosity previously worked on a Smash clone called Slap City which featured characters from the company's other titles. This previous work did not have rollback netcode although it has generally good reviews on Steam.
We'll have to see if there will be changes and if Nickelodeon All-Star Brawl can truly trump Nintendo's juggernaut title in quality once it gets released later this year.