Update: Psyonix Confirm Rocket League PS5 Performance Mode Fix Arrives In "Early September"

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Updated - August 27th, 2021, 11:25am BST

Psyonix has directly confirmed that a fix for Rocket League's 120fps performance mode will deploy in "early September." Responding to my request for comment, Will Chan, PR & Events Specialist for Psyonix, provided me with this brief statement:

After working on the issue this week, the performance mode bug preventing 120 FPS play will be fixed in an update coming in early September.

Thankfully, September's not far off, so it shouldn't be too long before that deploys. We'll keep you informed once that update goes live.


Original - August 26th, 2021, 10:35am BST

Rocket League's 120fps performance mode is currently broken for PS5 players. Having recently announced support would finally be added via backwards compatibility, matching the Xbox Series X|S version's performance, Psyonix dropped Update 2.02 yesterday across all platforms.

However, it quickly became clear that all hadn't gone to plan. Across social media, several fans reported that performance mode wasn't working on Sony's new-gen console, implementing the lower 2688x1512 resolution (70% of full 4K) but no framerate boost.

Read More: Rocket League Update 2.02: Everything You Need To Know

Rocket League's 120fps Performance Mode Is Broken On PS5

Understandably, fans weren't happy but thankfully, that's being looked into. Speaking within the below Reddit thread, Psyonix's Social Media and Community Manager Devin Connors responded, stating:

A real swing and a miss on 120 FPS support today, no other way to put it. We'll post an update on RL Status once we know when we can get it fixed. We've added the bug to the known issues list (check it out here).

Unfortunately, there's no ETA on when this will be fixed, though we're hopeful a hotfix will be issued shortly to resolve this problem. In the meantime, we've reached out to Psyonix directly for comment, so we'll keep you informed if there's any updates.