Last week, Psyonix dropped news that a new Rocket League update was coming soon. Alongside adding Ratchet & Clank items for PS4 and PS5 players, they also revealed the PS5 edition would get 120fps support through a performance mode, matching the Xbox Series X|S edition.
However, Rocket League's new update isn't just PlayStation specific. That's now gone live for all platforms - including the Epic Games Store, Steam, Nintendo Switch and Xbox One - featuring a Switch specific performance fix, other bug patches and more.
Read More: Rocket League: Working With Your Teammates Instead Of Against Them Is Good, Actually
Rocket League Update 2.02: Everything You Need To Know
Going live yesterday at 4pm PDT / 7pm ET / Midnight BST, Psyonix issued the full patch notes, which you can find below:
- [PlayStation 5] 120 FPS support is now available when using the correct cables and display
- Visit our support website for full details
- Players should no longer see a “duplicate login detected” message in error
- Game will no longer lock up if you have a large number of pending friend requests
- [Nintendo Switch] Fixed issues with game performance when trading with other players
- Fixed a bug causing incorrect Rank to display after matches
- Fixed a game lock-up scenario unique to some older account types
- DMCA-protected songs will no longer play if manually selected when Streamer Safe is enabled
- Fixed a bug causing song titles to display incorrectly when playing Rocket League in any language besides English
- Fixed a bug preventing Custom Tournaments from appearing in the Tournament Browser
- Fixed a bug causing players on Windows 7 to crash
- Fixed a volume issue with the ‘SMLE & Athena - ETERNAL’ music track
- ‘NASCAR’ Player Banner now correctly displays in inventory if previously owned
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