Monster Hunter Rise Charge Blade Guide: Tips, Controls, Combos and Silkbind Attacks

Monster Hunter Rise offers 14 different weapons to hunt its slate of monsters with. Each has a slightly different playstyle, offering real depth and variety in the ways you approach a hunt. The Charge Blade benefits twofold from being a weapon that is both a sword and axe. Charge it up in sword mode, then combine sword and shield into an axe and unleash the energy as a devastating attack.

To help you get the most out of this weapon we’ve put together this Monster Hunter Rise Charge Blade guide. We’ll give you some tips on using the Charge Blade, break down those all-important controls you have to master, highlight some choice combos to execute, and walkthrough the new Silkbind attacks available too.

Read More: How to Sheathe your weapon in Monster Hunter Rise


Sword Mode:

  • X = Weak Slash
  • X → X = Return Stroke
  • X → X → X = Spinning Slash
  • Hold A → X = Spinning Slash
  • Step → X = Spinning Slash
  • A = Element Discharge
  • Hole A = Charged Double Slash
  • X + A = Forward Slash
  • After Sword Attack, X + A = Shield Thrust
  • After Sword Attack, left (d-pad) + A = Fade Slash
  • While Amped Element Discharge, R Bumper = Element Boost Spinning Slash
  • ZR + X = Morph Slash
  • ZR + A = Charge
  • While charging, hold X = Condensed Element Slash
  • ZR = Guard
  • While unsheathed, ZL + X = Morphing Advance
  • While unsheathed, ZL + A = Counter Peak Performance

Axe Mode:

  • X = Rising Slash
  • X while moving = Dash Slash
  • A = Elemental Discharge
  • A into A = Elemental Discharge II
  • X + A (A to A to A) = Amped Elemental Discharge
  • X + A (A to A to A) while boosted = Super Elemental Discharge
  • ZR = Morph Slash
  • ZL + X = Morphing Advance (unsheathed)
  • ZL + A = Counter Peak Performance
  • ZR + A = Charge
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The best way to ensure maximum damage in Monster Hunter Rise is to string together combos. Here are all of the combos associated with the Charge Blade.

Basic Thrust Triple Combo

  • X + X + X + B

Closing Attacks while Guarding

  • ZR + left (d-pad) + X to A + X + X

Endless Thrusting Combo

  • ZR + A + A + A to ZR + A
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  • Use the sword to build up charge and load that charge into phials
  • Use a cancelled Elemental Discharge move and start using the sword to build up charge and load into phials again
  • Now make sure the elemental discharge hits
  • This is great cycle that does high damage
  • Once your phials are full make sure to press X + B to put them into your shield
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Silkbind Attacks

New to Monster Hunter Rise are Silkbind attacks. These will consume Wirebugs, and will deal damage indicated with blue circles. Build these up to tie down monsters and trigger mountable states.

Here are the Silkbind attacks for the Charge Blade:

  • ZL + X = Morphing Advance
  • ZL + A = Counter Peak Performance
  • ZL + A = Axe Hopper

Now here's a bit more info on how each works:

  • Morphing Advance - Unleash the moving force of a heavy axe. Uses a Wirebug to launch you forward while your charge blade switches to axe form. While in motion, monster attacks won't knock you back or stun you. Can be chained into a variety of attacks after moving.
  • Counter Peak Performance - Get ready to punish incoming attacks. Ready your shield while stretching silk to the ground. Being hit while your shield is readied will fill your phials to maximum.
  • Axe Hopper - Can be switched out with Counter Peak Performance. Slam the axe overhead, using recoil and Ironsilk to propel you up into the air. While going upwards, you can unleash a powerful Element Discharge.

That's all you need to know about this weapon. Visit our Monster Hunter Rise Walkthrough to find all of our guides in one handy place. 

For more articles like this, take a look at our Monster Hunter Rise page.