A new patch is bringing some additional Mass Effect Legendary Edition changes to the game a few days after its release.
The new patch is Mass Effect Legendary Edition 1.02 and follows a hefty patch released on launch day.
The Mass Effect Legendary Edition 1.02 file size is 9.69 GB on PlayStation 4 and is likely the same on other platforms.
The patch addresses several issues, including a game-breaking one connected to headsets on the Xbox Series X.
Other fixes include further texture improvements, bug fixes, and issues that meant the game didn’t track trophies.
Read more: I skipped Mass Effect the first time around, so why do I fear missing out now?
Mass Effect Legendary Edition 1.02 Improves the Trilogy Even More
Here’s the Mass Effect Legendary Edition 1.02 patch notes.
General
- Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
- Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
- Improved iris shaders for better interaction with light and ambient occlusion
- Minor calibrations, fixes, and stability improvements
Mass Effect
- Improved terrain textures
- Fixed an issue where kills for achievements/trophies weren’t tracking correctly
Mass Effect & Mass Effect 2
- Resolved an issue where the character code would sometimes not display in the squad menu
- Improvements to pre-rendered cutscenes to reduce occasional artifacts
Mass Effect 2
- Improved lighting and shadows in some cinematics
- Minor visual, rendering, and VFX improvements on some levels
- Resolved minor text issues with achievements
Mass Effect 3
- Fixed an issue where kills for achievements/trophies weren’t tracking correctly
[Source: EA]
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