Mass Effect Legendary Edition 1.02 Improves the Trilogy Even More


A new patch is bringing some additional Mass Effect Legendary Edition changes to the game a few days after its release.

The new patch is Mass Effect Legendary Edition 1.02 and follows a hefty patch released on launch day.

The Mass Effect Legendary Edition 1.02 file size is 9.69 GB on PlayStation 4 and is likely the same on other platforms.

The patch addresses several issues, including a game-breaking one connected to headsets on the Xbox Series X.

Other fixes include further texture improvements, bug fixes, and issues that meant the game didn’t track trophies.

Read more: I skipped Mass Effect the first time around, so why do I fear missing out now?

Mass Effect Legendary Edition 1.02 Improves the Trilogy Even More

Here’s the Mass Effect Legendary Edition 1.02 patch notes.

General

  • Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
    • Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
  • Improved iris shaders for better interaction with light and ambient occlusion
  • Minor calibrations, fixes, and stability improvements

Mass Effect

  • Improved terrain textures
  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

Mass Effect & Mass Effect 2

  • Resolved an issue where the character code would sometimes not display in the squad menu
  • Improvements to pre-rendered cutscenes to reduce occasional artifacts

Mass Effect 2

  • Improved lighting and shadows in some cinematics
  • Minor visual, rendering, and VFX improvements on some levels
  • Resolved minor text issues with achievements

Mass Effect 3

  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

[Source: EA]

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