For the much-awaited sequel to Star Wars Jedi: Fallen Order, Cal Kestis will be reunited with Star Wars fans in 2023. Five years have passed since the events of the game at the start of Star Wars Jedi: Survivor.
Although little is revealed about the game's story, the gameplay will probably resemble that of the original. Fans of Star Wars are eager to find out what Respawn add to the table as they once again take charge of Cal as they struggle to live during the time of the Empire.
So, how many planets are in Star Wars Jedi Survivor? Before getting into it, if you are a fan of the franchise, check out our list of the 5 Stars Wars game currently in development and the list of Star Wars games that deserve remakes.
Planets in Star Wars Jedi: Survivor
Players in Star Wars Jedi: Fallen Order travelled to many worlds throughout the galaxy to fend off the Inquisitors and revive the Jedi Order. You'll most likely embark on another voyage throughout the galaxy in Star Wars Jedi: Survivor, but this time they should see worlds with a greater diversity of species.
Several planets in Jedi: Fallen Order were enjoyable to explore and play about, and they play a big role in Star Wars mythology, but the landscapes were largely devoid of towns and other signs of life. For players to feel as though they are part of Star Wars in its entirety, we hope some slightly more populous planets are included.
How many planets are there?
We currently know about seven different locations the player can move between in Star Wars Jedi: Survivor. Their names are listed below:
Bogano, Zeffo, Kashyyyk, Dathomir, as well as Ilum, could all be explored in the original game, too. Visiting planets like Kashyyk was fun, but the way the world was constructed gave the impression that there was no civilization there. While Wookiees and other allies were present, the city was nothing in comparison to the cities in role-playing games like Skyrim or Mass Effect. The junkyard of Bracca seemed the closest to being a habitable planet, but you could only go there at the beginning of the game.
It was fun to go about the different planets that players have access to in Jedi: Fallen Order. Cal Kestis would run across walls, jump over chasms, hang from vines, and fight off enemies with his force abilities. This was perfect for what Respawn was trying to accomplish, although the did start to feel like overly-complicated obstacle courses. The planets in Fallen Order sometimes felt like playgrounds created with Cal in mind, as opposed to enormous cities and advanced civilizations, but the Star Wars world is so much more.
What else is new?
Star Wars Jedi: Survivor features a few new worlds, as shown in the game's trailers. Some seem to emulate Fallen Order's emphasis on the wilderness but on a much wider scale. Even the fauna is enlisted by Cal to assist him in navigating the vast, ostensibly open world maps. He is pictured mounting a bipedal animal and clutching onto the claws of a bird-like creature that resembles a pterodactyl. The exploration of cities and other urban settings, including Coruscant, seems to be a pleasant change of pace in Survivor. With the help of Bode Akuna, Cal's new Survivor ally, these regions might be explored.
Without a doubt, the seven planets included in Star Wars Jedi: Survivor should represent a significant improvement in terms of gameplay over its predecessors. The Metroidvania-inspired stages in Star Wars Jedi: Fallen Order were generally quite interesting, although the confined layout of most planets was a little too linear to fully realise the genre's potential. This Metroidvania concept should be expanded upon in Survivor, but with significantly more room for players to wander about and discover.