Fallout 4 mod lets you wield heavy-duty energy weapons that wouldn’t look out of place in Starfield

One of the heavy support weapons in Fallout 4.
Credit: Micalov on Nexus Mods.


One of the heavy support weapons in Fallout 4.
Credit: Micalov on Nexus Mods.

From turning Concord into a revitalised pre-war style town to giving you the chance to ride around on a Deathclaw, Fallout 4 mods can add a lot to the experience on offer in The Commonwealth.

While some focus on giving you the tools to add your own personal twists to the visuals and gear of your post-apocalyptic playthroughs, others provide the means for creatively talented vault dwellers to construct fresh adventures or locations for their fellow Fallout fans to enjoy.

If you’re someone who likes to wield a futuristic energy weapon that wouldn't look out of place in Starfield or want to face a tougher challenge next time you battle the Brotherhood of Steel, a new mod might be worth taking a look at.

Feel like wielding some energy weapons that wouldn’t look out of place in Starfield next time you play Fallout 4?

The mod in question is called ‘Heavy Support Weapons Pack’ and is the latest work of prolific modder Micalov. Many of their previous projects have also revolved around adding fresh armaments to the wasteland, including some killer ordnance for Institute and Railroad personnel.

This time, they’ve decided to create a trio of heavy duty support/LMG-style weapons for Brotherhood of Steel troops to use as they take on hordes of synths or ghouls, all of which are designed to pack a similarly meaty punch to the base game’s Gatling Laser.

Dubbed the ‘Heavy Support Gauss Rifle’, ‘Heavy Support Laser Rifle’, and ‘Heavy Support Plasma Rifle’, these hefty guns all combine the aesthetics of their base weapons with the chunk frame of the Cryolator found it Vault 111, from which they get their reload animations.

Currently, to get your hands on one, you’ll have to make sure your character is at level 25 or higher, as this is the point at which the mod begins to add them into the weapon pools of the levelled list for combat-oriented Brotherhood of Steel personnel.

So, the only way to pick one up is to kill one of these NPCs or wait for something else to do that job for you, though Micalov has seemingly suggested they might add a vendor that sells them to the mod at some point down the line.

As of now, there are two versions of the mod on offer, one of which requires codeblackcrash’s ‘Munitions - Ammo Expansion Project’, due to the ammo it uses for the plasma weapon.

Regardless of whether you’re now firing off a few practice blots or blasts before heading into a dungeon raid, make sure to follow us for more updates on interesting mods for Skyrim and Fallout New Vegas. You can also check out our latest mods of the month.

This Article's Topics

Explore new topics and discover content that's right for you!

Gaming NewsFalloutRole Playing Games