19 Oct 2021 8:16 AM +00:00

Warzone Season 6 Patch Notes

Season 6 of Warzone is right around the corner, much to the excitement of the community looking forward to another season of post-launch content. The upcoming season will be the final one of the Black Ops Cold War era before Call of Duty: Vanguard is integrated into the battle royale and a new map set in the Pacific makes its debut.

As with previous seasons, the launch update is often jam-packed with new content including new weapons, changes to the map, new limited-time modes, new events, and so much more. As well as the new content, Raven Software is likely to unveil another dose of weapon balancing as well as several bug fixes. Here's what we can expect in Season 6's patch notes.

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Read More: Warzone Season 6: Everything We Know

Warzone October 18th Patch Notes

GENERAL

Iron Trials ‘84 game mode enabled for Private Matches

  • This includes versions for all Squad sizes (Solos, Duos, Trios, Quads)
  • All versions of this mode are currently limited to 132 Players
    • We intend to increase this limit to 150 Players at a later date
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WEAPONS

Weapon Adjustments

» Assault Rifles «

  • Grav (BOCW)
    • Recoil decreased
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BUG FIXES

  • Fixed an issue causing Contracts to not appear highlighted when pinged on the Tac Map.
  • Fixed an issue causing Contracts to not spawn in the Clash game mode.
  • Fixed an issue causing Players to earn an incorrect amount of XP in the Clash game mode.
  • Fixed an issue causing some Players to be removed from matches by being incorrectly recognized as AFK.
  • Fixed an issue causing the .410 Ironhide (BOCW) to not unlock as intended when reaching Tier 15 in the Season Six Battle Pass.
  • Fixed an issue causing the “Start Looking For Party” option to kick Players back to the main menu.
  • Fixed an issue causing the Tracer Pack: Fuze Operator Bundle Mission to not progress.
  • Fixed an issue causing XP gain for Vanguard Weapons to display incorrectly.
  • Fixed an issue where a Player’s name would appear misaligned in the end-of-match Exfil cinematic.
  • Fixed an issue where the Sai (BOCW) Unlock Challenge incorrectly referenced Challenges from a past event.
  • Fixed an issue with the Krig 6 (BOCW) that would cause the camera to become misaligned when firing the Weapon.
  • Fixed several issues on Rebirth Island allowing Players to access out-of-bounds areas.
  • Fixed several issues related to unlocking content when purchasing the new Tracer Pack: Gilded Agent Bundle.
  • Fixed various UI issues while browsing with the Battle Pass menu.
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Warzone October 8th Patch Notes

Weekend-Exclusive Playlist - Iron Trials ‘84 Quads

The trials are back… now with more friendships on the line!

Grab your best squad mates and drop back into Verdansk for three days of blood, sweat, and tears (of joy… or probably pain).

This Weekend-Exclusive Playlist will go live today at 10 AM PST and remain live through Monday, October 11th, at 10 AM PST.


Adjustments:

The following changes are exclusive to the Quads version of the Iron Trials ‘84 mode.

  • Buy Station
    • Specialist Token has been removed.
  • Equipment
    • Medical Syringe now heals 25% faster.
  • Gulag
    • Loadouts have been updated.
    • Loadout primary Weapon Attachments increased from 2 to 3.
  • Loot
    • Specialist Token now drops on death.
    • Classified Weapons have been updated.
    • Foresight has been added as an exceedingly rare drop.
  • Player
    • Base health regen speed has been increased.
  • Vehicles
    • Tac Rovers have been enabled.
  • Weapons
    • Sniper Rifle headshot down distance increased to 50 meters.
    • Sniper Rifle headshot damage beyond 50 meters has been increased from 300 to 325.
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Be sure to hydrate and good luck!

  • Fixed an issue causing some menus - notably the Operator Menu - to freeze when attempting to navigate them.
  • Fixed an issue causing several Store Bundles splash screens to show white placeholder images.
  • Fixed an issue causing the “Moonshot” Challenge to not track properly.
  • Fixed an issue causing the “Quick on the Draw” Challenge to not track properly.
  • Fixed an issue causing the rarity of several rewards in the Season Six Battle Pass to not match the BOCW version.
  • Fixed an issue causing the Unlock Challenge for the Battle Axe (BOCW) to not track properly.
  • Fixed an issue causing Weaver’s “Disciple of Mayhem” Bundle Challenges to not track properly.
  • Fixed several issues causing incorrect Calling Cards to appear when equipping certain ones.
  • And the RAAL MG (MW) is back! Oops. 😬
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Warzone Season 6 Update Size

  • PlayStation 5: 30.6 GB
  • PlayStation 4: 30.6 GB
  • Xbox One/Series X|S: 30.1 GB
  • PC: 39.3 GB (Warzone only) 40.5 GB (Warzone and Modern Warfare)
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Warzone Season 6 Patch Notes

Warzone Season 6 Patch Notes
click to enlarge

EVENTS

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The Haunting

Return to the Call of Duty blog on October 18 for more intel about the upcoming Halloween celebration across Warzone and Black Ops Cold War.

MODES

Scopes and Scatterguns, The Rebirth Of...!

Get up close and personal… deal death from afar… spend a lifetime reloading between bolts... the choice is yours! Scopes and Scatterguns returns to Warzone - with a new twist.

Here’s what you can look forward to:

  • Rebirth Resurgence
    • This mode builds upon a map and ruleset combination that we already all know and love - Rebirth Resurgence!
  • Limited Loot
    • The loot table will only include Shotguns, Sniper Rifles, and Crossbows. Aim true, Operator.
  • No Loadouts
    • No free Loadouts Drops and no purchasable Loadout in the Buy Station either! Players will have to up their scavenging game and win with what they find!
  • New Starting Weapon
    • The 1911 (BOCW) isn’t exactly a Shotgun… so Players will spawn in with the thematic Marshal (BOCW) instead.
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This returning mode will go live during the second week of Season Six on October 14th. Keep an eye on our Twitter for weekly Playlist updates!

MAPS

Fissures

  • Explosive charges have triggered a devastating seismic event in Verdansk, forming massive cracks right through Stadium and Downtown.
  • Bunkers
    • Make your way through this system of passageways and armament rooms, find high value loot, and ascend back to the surface before anyone else does.
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NEW GULAG

Look familiar? We thought so. Same rules. Slightly different arena.

GAMEPLAY

Loot across Verdansk has been adjusted as follows…

  • The .410 Ironhide (BOCW) and Grav (BOCW) have been added
  • New Gulag loadouts
  • New ground and Supply Box loot
  • Plunder respawn behavior has been updated to provide Players with more dynamic infiltrations.
  • The RC-XD Killstreak has been removed from all modes until further notice.
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BUG FIXES

Fixed a UI issue causing the Tempered Perk to display incorrectly during Plunder matches.

  • Fixed a visual issue causing the C58 (BOCW) ejection port to not open during the firing animation.
  • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing a conflict between the audio of Red Doors and Supply Boxes.
  • Fixed an issue causing Operator Bios and the “Set as Favorite” UI option to not appear when using a gamepad.
  • Fixed an issue causing Seasonal Challenges to remain grayed-out while scrolling through the menu.
  • Fixed an issue with the Krig 6 (BOCW) that would cause noticeable camera tilt while firing.
  • Fixed an issue causing the Pelington 703 (BOCW) default reticle to appear misaligned.
  • Fixed an issue causing the QBZ-83 (BOCW) to hitch when firing.
  • Fixed an issue causing the Sniper Rifle Charlie (BOCW) default reticle to appear misaligned.
  • Fixed an issue causing the TEC-9 (BOCW) hipfire reticle to not match the appropriate firing mode.
  • Fixed an issue causing unintended bullet collision on the rear end of Payload Cargo Trucks.
  • Fixed an issue with the firing audio on the “Turbo Powered” Bullfrog (BOCW) Blueprint.
  • Fixed several issues related to the reload animations for both the Sniper Rifle Charlie (BOCW) and OTs 9 (BOCW).
  • Fixed various issues that would result in Players experiencing either Dev Error 5476 or Dev Error 5573.
  • Fixed various issues with Stitch's subtitles while near Red Doors.
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UI, UX & More

Regiments

  • Regiments are now frozen to ensure a smooth transition over to the new Clan-based system, coming later this year.
    • Players will now only be able to view their Regiment Roster and inspect other Players.
    • Players will no longer be able to create, manage, switch or invite others, use Regiment Tags, or receive Happy Hour rewards.
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Loot Cards

  • The visual style of all loot cards has been updated!
  • In addition to this change, we've added information about the fire type of a Weapon to each loot card.
    • This will allow Players to observe if a Weapon is automatic, semi-automatic, or burst before committing to it, without having to fire test shots or lose their next engagement.
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ACCESSIBILITY

  • Killfeed (Time On Screen)
    • Added an option under the Accessibility menu to customize the amount of time that messages in the Killfeed stay on screen. This option is intended to support Hard of Vision, Hard of Hearing, and Cognitive Overload accessibility.
    • The setting has 5 options:
      • Off: Never show updates
      • Default: Updates show for 10 seconds
      • Medium: Updates show for 20 seconds
      • Long: Updates show for 30 seconds
      • Extended: Updates show for 60 seconds
      • Note: This will not affect the duration of disconnect notifications.
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  • Mono Audio
    • Added an option under the Audio menu to adjust the degree to which the Mono Audio is applied when enabled.
    • The setting is adjusted via a slider:
      • A higher value merges sounds and sends them through left and right speakers in similar proportions.
      • A lower value reduces the applied effect and preserves directional sound.
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WEAPONS

New Weapons (BOCW)

  • .410 Ironhide: Shotgun (Launch)
    • Lever-action shotgun. High damage at close range with an improved fire rate. Reliable 2-shot kill with a short 1-shot kill range.
    • Obtain the Rattler Shotgun for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Six Battle Pass.
  • Grav: Assault Rifle (Launch)
    • Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil.
    • Obtain the Grav Assault Rifle for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Six Battle Pass.
  • Battle Axe: Melee (Launch)
    • Two-handed melee Weapon. Double bit axe with a straight wooden handle for powerful swings. Fell your foes and use them as kindling.
    • Obtain the Battle Axe for free and ready to use in Black Ops Cold War and Warzone via in-game challenge or Store Bundle.
  • LAPA: Submachine Gun (In-Season)
    • Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate..
    • Obtain via reward during The Haunting Event or via Blueprint in the Store.
  • Hammer & Sickle (In-Season)
    • Dual wield melee. A powerful union between industrial and agricultural tools. Demonstrate the strength of labor with deadly melee attacks at close-range.
    • Obtain via unlock Challenge or via Blueprint in the Store.
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New Unlock Challenge Missions (BOCW)

  • EM2: Assault Rifle
    • Using Assault Rifles, rapidly kill 2 or more players in 15 different completed matches.
  • TEC-9: Submachine Gun
    • Using SMGs, get 2 Headshot kills in 15 different completed matches.
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Weapon Changes

We are pleased with the level of Weapon variety we are seeing across Verdansk. However, we still feel there are some persistent outliers that could stand to be addressed. Outlined below are a few deceptively impactful changes to assist in further widening the pool of viable Weapons.

» Assault Rifles «

  • C58 (BOCW)
    • Recoil increased
  • EM2 (BOCW)
    • Recoil increased
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» Light Machine Guns «

  • MG 82 (BOCW)
    • Gun Kick increased
    • Recoil increased
    • Reload interrupt time increased
    • Raise interrupt time increased
  • Light Machine Gun Alpha (BOCW)
    • Gun Kick increased
    • Recoil increased
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ATTACHMENTS

» Lasers «

  • Tiger Team Spotlight
    • Movement Speed multiplier decreased from 3.2% to 3%
    • ADS Movement Speed multiplier decreased from 3.2% to 3%
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» Magazines «

  • OTs 9 (BOCW)

    • Spetsnaz 40 Rnd
      • ADS Speed multiplier decreased from .85 to .835
      • Reload Time decreased from 2.6 to 2.7 seconds
      • Reload Empty Time decreased from 3 to 3.1 seconds

    • VDV 40 Rnd Fast Mag
      • ADS Speed multiplier decreased from .8 to .78
      • Reload Time decreased from 1.93 to 2.11 seconds
      • Reload Empty Time decreased from 2.23 to 2.32 seconds
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OPERATORS

» Alex Mason: NATO (Launch) «

Get access to Mason for use in Black Ops Cold War and Warzone at Tier 0 in the Season Six Battle Pass and unlock an additional Ultra-Rarity Operator Skin at Tier 100.

» Fuze: Warsaw Pact (In-Season) «

Get access to Fuze as part of upcoming Season Six Store Bundle offerings, to be detailed at a later date.