Battlefield 6 Season 2 Phase 3: Hunter / Prey Release Date, New Content, and Gameplay Changes

Battlefield 6 Season 2

Battlefield 6 Season 2

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  • Primary Subject: Battlefield 6 Season 2: Hunter / Prey
  • Key Update: The "Hunter / Prey" phase launches April 14, introducing the Operation Augur event, the LTV vehicle, and significant overhauls to the ping and progression systems.
  • Status: Confirmed
  • Last Verified: April 7, 2026
  • Quick Answer: Battlefield 6 Season 2 Phase 3, "Hunter / Prey," releases April 14, 2026, adding the LTV vehicle, KAPOK 14" Machete, and the limited-time Operation Augur event.

The third and final phase of Battlefield 6 Season 2 is on the way, bringing new content and gameplay adjustments along with it. Hunter / Prey will close out the second season, which has struggled to maintain player numbers and community interest, much like its predecessor.

While the Contaminated and Hagental Base maps were well received, as were the fresh weapon additions, players remain unimpressed by the overall lack of meaningful content, especially the underwhelming amount of just two new maps per season.

With Phase 3 of Season 2 on the horizon, however, the question is - what can we expect to see next? Let's take a look!

Battlefield 6 Hunter / Prey Release Date and Content

Hunter / Prey will bring the curtains down on Season 2 of Battlefield 6, beginning on April 14 and running for around one month before ending in mid-May to allow the launch of Season 3.

Battlefield 6 screenshot
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Credit: Battlefield Studios, EA

Unfortunately, those hoping for an influx of new content will likely be disappointed, with Hunter / Prey probably representing the weakest of Season 2's three phases. That said, some important updates are being made to the game's Progression, Ping System, REDSEC, and Portal.

Here's the full list of new content that will become available during Hunter / Prey:

  • Operation Augur Limited-Time Event - Tying together the full narrative of Season 2, Operation Augur puts you in the boots of Pax Armata or NATO to determine the fate of Hagental Base.
  • LTV Vehicle - The Traverser Mark II had its head-start: when the time comes for Hunter / Prey, the LTV (Light Tactical Vehicle) will challenge the light vehicle category as a nimbler option that still offers solid protection.
  • KAPOK 14" Machete Melee Weapon - This isn’t a knife, it’s a legendary blade for true hunters. Similar to the NOMAD CX-12 Ice Axe, the KAPOK 14” Machete is an alternative version of the standard melee offerings, granting its wielder new takedowns that can carve an enemy up.
  • Hunter / Prey Bonus Path - Similar to previous Bonus Paths, specifically Winter Offensive, expect the Hunter / Prey Bonus Path to reward customization rewards and the new melee weapon. Battle Pass owners will have access to additional items in the Bonus Path for maximum value.

As mentioned above, Phase 3 of Season 2 will also provide some changes to gameplay systems and mechanics, with Progression and Ping receiving several notable improvements in particular.

Battlefield 6 screenshot
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Credit: Battlefield Studios, EA

Here's a full rundown on what's changing and how:

Vehicle and Weapon Progression

  • You will earn Mastery XP by using weapons or vehicles, along with eliminations.

Career Progression

  • XP earn rates across Multiplayer modes will be adjusted slightly to keep progression more consistent between playlists.

REDSEC Progression

  • REDSEC modes will reward time spent in matches more heavily, instead of focusing primarily on final placement.
  • Career XP earned in REDSEC will better align with Multiplayer progression pacing.
  • In Battle Royale, kills and damage assists will provide 50% higher scores, resulting in more Weapon XP per match.

Ping System Improvements

  • Addressing several issues that affected spotting and ping reliability across Battle Royale and Multiplayer.
  • Long-range spotting for vehicles and drones should work more consistently, and enemy soldiers will be prioritized more reliably over nearby interactable objects.
  • Resolving issues that affected pings disappearing when pinging from certain vehicles.
  • Improving how certain items respond when pinged and addressing cases where pings would persist incorrectly after equipment changes in Battle Royale. Pings on loot should register more consistently, update properly when items are picked up, and clear correctly when canceled. This includes pings on the big map.
Battlefield 6 Season 2
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Credit: Battlefield Studios, EA

REDSEC Changes

  • Ammo Drops will contain increased ammunition quantities and include armor plates. MRAPVs and Safes will also provide additional armor plates in place of grenades.
  • Introducing a new Armor Drop Strike Package. When deployed, it provides 12 armor plate pickups, each one granting 2 plates, for a total of 24. This gives squads another strategic option when preparing for extended engagements.
  • Chest opening animations are being sped up slightly to help maintain looting momentum.
  • Re-adding the Traverser Mark 2, also known as the Armored Transport, but with its weapons removed. This change is intended to bring it back in a way that better fits the mode.
  • For Battle Royale only, the Sledgehammer’s damage against destructible walls and objects has been increased.

Portal

  • Introducing Portal Gadget for Battlefield 6 and REDSEC custom experiences.
    • Portal Gadget is a versatile, equippable tool built for creators designing custom Portal experiences. It gives you the power to trigger tailored gameplay logic at precise moments and locations, putting far more control in your hands and transforming how players interact with your world.

There we have it, everything you can expect to arrive with Hunter / Prey in Battlefield 6 from April 14!

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