League of Legends 12.11 Patch Notes - Release Date, Buffs, and New Champion

share to other networks share to twitter share to facebook
Image of various champions running towards the screen in League of Legends.

Ready for the latest batch of changes in League of Legends? The upcoming League of Legends patch 12.11 is almost upon us, and we've got the patch notes to run through all the key changes in this update. From a brand new champion to plenty of durability tweaks, there's a lot to look out for.

In this guide, we'll break down the key changes in the League of Legends 12.11 patch. With a new playable character alongside a whole bunch of item changes, there's a lot to take in. Luckily we've streamlined all the information for you, to make that a lot easier.

Table of Contents

Elsewhere, feel free to see what we think are the best mouse for League of Legends, as well as the best keyboard in the hit MOBA. Elsewhere, we've also got a healthy batch of Genshin Impact codes to redeem.

League of Legends Patch 12.11 Release Date

The League of Legends 12.11 patch goes live on June 9, 2022. That's when the new champion arrives, so expect the rest of the meta changes and gameplay tweaks to happen at the same time.

Advertisement

As such, you've got less than a week to brush up on the new changes and prepare yourself for LoL 12.11. If your favourite champion is receiving a nerf, then make the most of the time you have left!

League of Legends Patch 12.11 Patch Notes - Main Changes

Read on to see all the main changes in the League of Legends 12.11 patch.

Champion Changes

A new champion called Bel'Veth, the Void Empress, arrives on June 9. She's the only new character arriving in this patch, though there are plenty of other changes to the meta worth noting. A lot of characters buffed in the 12.10 patch are receiving some slight balances, to ensure things remain nice and accessible for all players.

Champion name Change
ApheliosPassive attack speed and lethality increased
BrandPassive percent health burn damage decreased
CaitlynQ AD scaling decreased early and increased late. Mana cost increased early and decreased late. E base damage increased and cooldown decreased.
FizzHealth growth and mana growth increased.
GragasQ AP scaling increased, cooldown decreased, energy cooldown decreased.
GwenW cooldown increased, bonus armour decreased early, scales with rank. E cooldown refund from first attack decreased.
IreliaQ healing increased, E cooldown decreased early.
KaynQ damage decreased in Darkin form.
Kog'MawQ armour, MR shred, and passive attack speed decreased. W percent max health damage decreased.
Lee SinBase AD increased, Q damage increased.
LilliaBase health and passive damage decreased.
Master YiHP growth decreased, E base true damage decreased.
Nunu & WillumpQ healing against non-champions increased, E cooldown decreases with ability rank.
OlafPassive maximum Life Steal value threshold increased. Q damage increased, minimum recast time decreased. W cooldown increased late. R passive armour and MR decreased.
RakanQ healing increased. W cooldown decreased. E mana cost decreased, shield strength increased.
Rengar Base health decreased. R cooldown increased late.
RyzeE AP ratio increased, mana cost decreased.
SamiraAD growth increased. Q AD scaling increased.
SennaPassive Mist Wraith drop rate for Senna's minion kills increased. Q slow strength decreased; slow duration decreased early and now scales with rank.
SwainPassive healing decreased. W magic damage and AP scaling decreased. R healing per tick decreased.
SylasW mana cost decreased, AP ratio for healing increased, cooldown decreased early. E cooldown decreased early.
Tahm KenchPassive magic damage on-hit increased. Q heal increased. R shield strength increased.
TaliyahBase health decreased. Passive updated. Q damage decreased. E damage to monsters increased. R updated.
TaricQ healing increased, mana cost decreased and no longer increases with rank. E cooldown decreased, stun duration increased.
TryndamereQ healing increased. R cooldown decreased.
VeigarBase armor decreased and armor growth increased. E cooldown increased.
WukongW cooldown increased early. E bonus damage to monsters decreased.
Xin ZhaoPassive healing AD ratio increased. W damage increased, mana cost now decreases with rank.
ZeriQ active damage increased, charged basic attack AP ratio and damage based on target's missing health increased, slow on charged basic attacks removed. W AD scaling increased, slow strength decreased, cooldown decreased. E cooldown decreased, cooldown reduction per basic attack and crit decreased. R cooldown decreased, move speed per stack decreased, stacks per champion hit with initial cast increased.
Image of a champion hiding behind cover in League of Legends.
click to enlarge

League of Legends Patch 12.11 Item Changes - Buffs and Nerfs

Item Change
Bramble VestGrievous Wounds decreased to 25%
Executioner's CallingAttack damage reduced to 20, Grievous Wounds decreased to 25%
Mortal ReminderEmpowered Grievous Wounds decreased to 40%
Chempunk ChainswordAttack damage increased to 55, ability haste increased to 25, Empowered Grievous Wounds decreased to 40%
Oblivion OrbAbility power increased to 35, Grievous Wounds decreased to 25%
MorellonomiconAbility power increased to 90, health increased to 300, Empowered Grievous Wounds decreased to 40%
Chemtech PutrifierAbility power increased to 60, Empowered Grievous Wounds decreased to 40%
Crown of the Shattered QueenAbility power increased to 70
EverfrostActive duration reduced to 1 second
Liandry's AnguishTorment burn damage increased
Night HarvesterAbility haste increased to 25, cooldown reduced to 30 seconds
RiftmakerAbility power reduced to 70
Bami's CinderCost reduced to 1000 gold
Frostfire GauntletCombine cost increased to 1050 gold, health increased to 450
Sunfire AegisCombine cost increased to 800 gold, health increased to 450
Turbo ChemtankCombine cost increased to 1050 gold, health increased to 450
Abyssal MaskMagic resistance increased to 35, Unmake gain increased to 9
Knight's VowAbility haste increased to 20
Randuin's OmenArmour increased to 90
Spirit VisageMagic resistance increased to 50
Zeke's ConvergenceArmour increased to 35
Death's DanceDefy heal ratio decreased to 120%
Blade of the Ruined KingLifesteal increased to 8%
Maw of Malmortius Cooldown increased to 75 seconds
Sterak's GageThe Claws That Catch AD increased to 45%, Lifeline Shield increased to 75%
GoredrinkerMythic passive haste per legendary increased to 7
Kraken SlayerThird stack bonus decreased to 50
Umbral GlaiveCooldown increased to 40 seconds

League of Legends Patch 12.11 New Skins

The following skins will be brand new to League of Legends, and added in the new patch.

  • Battle Boss Bel'Veth
  • Ocean Song Ashe
  • Ocean Song Nidalee
  • Ocean Song Seraphine
  • Ocean Song Yone
  • Ocean Song Zeri
  • Prestige Ocean Song Seraphine
Advertisement

On top of that, there will be some additional chromas to collect:

  • Battle Boss Bel'Veth
  • Ocean Song Ashe
  • Ocean Song Nidalee
  • Ocean Song Seraphine
  • Ocean Song Yone
  • Ocean Song Zeri
Advertisement

That's your lot for all the changes in the League of Legends patch 12.11! With plenty of slight balances after the monumental durability changes of 12.10, there's a lot to look forward to - on top of the incoming new champion. While you wait though, feel free to see all the changes in our Fortnite Chapter 3 Season 3 hub.