Overwatch 2 patch notes - Latest update release date and changes

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Overwatch 2

As Overwatch 2 releases, we expect updates aplenty as players settle in. Here's all you need to know about any Overwatch 2 patch notes that get released.

The Overwatch 2 seasons will be nine weeks long, and we expect to see at least one set of patch notes per season, especially as they plan on adding new heroes, maps, and more each time. It is likely that most changes will happen as a new season releases unless an urgent fix is needed in the game.


Have you got stuck into Season 1 of Overwatch 2 yet? Check our tier list to see how your heroes match up, and keep an eye on the roadmap to see what's coming to the game next. Here's our guide to the new battlepass and its rewards, too.

Table of Contents

Overwatch 2 character changes

The most recent patch notes we have are from pre-launch, in September 2022. They tweaked some heroes' performances and balance out some abilities. Blizzard took into account not only casual players' feedback but looked at professional players too to properly judge what changes were needed.

Character changes - September 21, 2022

Junker Queen

  • Commanding Shout
    • Allied health bonus reduced from 100 to 50 HP
    • Allied duration reduced from 5 to 3 seconds
    • Temporary health no longer decays over its duration
    • Cooldown increased from 11 to 15 seconds


  • Base health increased from 250 to 275
  • Base armor increased from 250 to 275
  • Energy Javelin cooldown reduced from 8 to 6 seconds


  • Boosters impact damage increased from 10 to 25
  • Micro Missiles cooldown reduced from 8 to 7 seconds
  • Call Mech ultimate cost reduced by 12%


  • Inspire duration reduced from 6 to 5 seconds


  • Biotic Launcher primary fire damage increased from 24 to 25
  • Biotic Launcher primary fire minimum falloff range increased from 20 to 25 meters


  • Pressing Crouch during Guardian Angel now launches you straight up
  • Angelic Descent can now be activated by holding Crouch while airborne


  • Ironclad passive is enabled again (20% damage reduction while transformed)


  • Hellfire Shotguns spread reduced from 8 to 7 degrees


  • Railgun energy gain from non-player targets (barriers, turrets, etc.) reduced by an additional 50%


  • Hack ability lockout duration increased from 1 to 1.75 seconds

As soon as another patch comes out, we'll update you here with everything that changes. We expect quite a few to come soon after the game's release.

General game changes to Overwatch 2

Overwatch 2 will have a succession of new maps, heroes, and game modes added over the course of its release. Because of this, developers will be keeping a close eye on anything that needs to be updated and brought in line.

General changes - September 21, 2022

  • Temporary health now grants 50% reduced ultimate charge instead of zero ultimate charge

Temporary health not giving ultimate charge added a lot of hidden strength to its effect, reducing consequences for riskier decisions and playstyles. This is particularly effective in instances where you can grant temporary health to other players. For the players doling out the damage, doing significant damage but gaining no ultimate charge can be particularly frustrating and unrewarding. With this change, our goal is to preserve some of the advantages granted by temporary health while adding a reward for players who contribute to their teams through damage dealt.

  • Damage Role Passive - New Passive: Eliminations grant 25% increased reload and movement speed for 2.5 seconds. Does not stack with itself but will refresh the duration
  • All heroes now refund up to 30% ultimate power on hero swap

Upon announcing the change for up to 30% ultimate power to transfer when swapping DPS heroes, we saw a lot of feedback asking why that wasn't a broader change for all heroes. After continued testing, we agree, and are making a change so the entire roster should have access to as we launch.

Of course, that means the DPS role once again finds itself without a role passive. So along with this change, we're introducing a new passive to DPS that increases their movement speed and reload speed by 25% for a brief window after getting an elimination. We believe that this change is the right balance of rewarding players who perform well in the Damage role without being overpowered. However, in future seasons, we may continue to experiment with what these passives do as we look to shake up the meta regularly.


Overwatch 2 update size

Whenever a new update releases for Overwatch 2, we'll let you know the size on different platforms.