Warzone July 28 Update Patch Notes

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Image showing Warzone player using a sniper rifle
Credit: Activision

With Season 4 Reloaded underway, Warzone players are getting to grips with everything the mid-season update has to offer. Another dose of buffs and nerfs have created a drastic shift in the meta and to continue the changes, the Warzone July 28 patch notes include further changes.

Less than 24 hours after the mid-season update, Raven Software has applied even more changes to improve the battle royale. Although some fans are encountering error 5476 that's preventing them from loading into the game, some are still mastering the Fortune's Keep map changes.

This particular update could determine the best Warzone sniper rifle as it contains widespread buffs to a number of weapons in the category. With that said, find all of the changes within the Warzone July 28 patch notes in this handy guide breaking down all the notable modifications.

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Warzone July 28 Patch Notes

All Snipers are receiving roughly a 35% bonus to their maximum damage range. Lighter rifles, with their damage range builds, will now more reliably cover the typical sight lines found in Rebirth Island and Fortune's Keep.

The goal is to not return to the fastest ADS Snipers being the dominant Weapon in all scenarios - so if things begin to trend that way we will make targeted changes to other statistics of those stand-out Weapons. 

Sniper Rifles

  • Kar98k (VG)
    • Max Damage Range increased to 72 meters, up from 48 meters
  • Type 99 (VG)
    • Max Damage Range increased to 50 meters, up from 37 Meters
  • 3-Line Rifle (VG)
    • Max Damage Range increased to 111 meters, up from 82 Meters
  • Gorenko Anti-Tank Rifle (VG)
    • Max Damage Range increased to 127 meters, up from 94 meters
  • Swiss K31 (BOCW)
    • Max Damage Range increased to 57 meters, up from 42 Meters
  • Sniper Rifle Charlie (MW)
    • Max Damage Range increased to 117 meters, up from 87 Meters
  • Sniper Rifle Alpha (MW)
    • Max Damage Range increased to 55 meters, up from 41 Meters
  • HDR (MW)
    • Max Damage Range increased to 117 meters, up from 87 Meters
  • Rytec AMR (MW)
    • Max Damage Range increased to 80 meters, up from 59 Meters
  • Pelington 703 (BOCW)
    • Max Damage Range increased to 58 meters, up from 43 Meters
  • ZRG 20mm (BOCW)
    • Max Damage Range increased to 137 meters, up from 102 Meters
  • SP-R 208 (MW)
    • Max Damage Range increased to 45 meters, up from 33 Meters
  • LW3 - Tundra (BOCW)
    • Max Damage Range increased to 61 meters, up from 45 Meters
  • Sniper Rifle Charlie (BOCW)
    • Max Damage Range increased to 92 meters, up from 68 Meters
  • Marksman Rifle Charlie (MW)
    • Max Damage Range increased to 49 meters, up from 36 Meters
Image showing Warzone player shooting zombies on Rebirth Island
click to enlarge
Credit: Activision

Perks

Serpentine

  • Damage Reduction decreased to 15%, down from 20%
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We’ve seen a positive adoption of Serpentine in Loadouts, and as such average encounter time has crept up. We’re reducing the bonus damage mitigation so that it’s still a valuable perk, but has less of an impact on average TTK. We’ll be watching this space closely and will make further adjustments as necessary.

Bug Fixes

  • Fixed an issue on Fortune’s Keep causing the gas to be more difficult to see than intended.
  • Fixed an issue that allowed Players to exploit Weapon Trade Stations.
  • Fixed an issue causing Deployable Buy Stations to remain active in the gas - allowing for unintended exploits.
  • Fixed an issue that caused the Skål Crusher (VG) to not have a Zombies Mastery Camo section available.
  • Fixed an issue causing incorrect unlock criteria to appear for the “The Vault" Vehicle skin in the Vehicle Customization menu.
  • Fixed collision issues with the AI mercenaries during the Cash Extraction Event on Fortune’s Keep.
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That's all the changes in the Warzone July 28 patch notes. For more, check out our guide containing all the intel on the next Warzone double XP event