Starfield September 13 update patch notes

Starfield player looking at ship in background
Credit: Bethesda


Starfield player looking at ship in background
Credit: Bethesda
September 13, 2023: Bethesda has shared information on the September 13 patch notes. Find all of the changes made in our guide.

Most triple-A releases receive updates in order to guarantee a smooth experience, and Starfield is no different. Bethesda's latest release is already proving popular and the Starfield patch notes are bound to include plenty of useful information.

Typically, patch notes contain information on various changes made to the game, and with so many different factions and planets to explore, there's a high chance updates will affect them to stop any issues impacting gameplay.

Before we reveal details on the Starfield patch notes, check out our other guides showcasing how to choose dialogue options and how space combat works.

Starfield September 13 patch notes

Known as Update 1.7.29, the September 13 patch notes contains bug fixes to a few quests in addition to stability fixes for the Xbox Series S|X version of the game. Here are the full patch notes:

Performance and stability

  • Xbox Series X|S Improved stability related to installations.
  • Various stability and performance improvements to reduce crashes and improve framerate.

Quests

  • All That Money Can Buy: Fixed an issue where player activity could result in a quest blocker.
  • Into the Unknown: Fixed an issue that could prevent the quest from appearing after the game is completed.
  • Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.

Starfield day one patch notes

Thanks to a report from Insider Gaming, details on the Starfield day one patch notes have seemingly leaked a few days before the early access period gets underway.

The update, titled 1.7.23, features numerous fixes and the appearance of a virtual keyboard for Steam Deck users. Here are the full leaked Starfield day one patch notes:

Performance and stability fixes

  • Improved stability related to suspending and resuming the game (Xbox Series X/S)
  • Fixed rare crash that could occur when viewing the credits after completing the game
  • Fixed crash that could appear when repeatedly loading some saves inside of ships
  • Various stability and performance improvements

Visual fixes

  • Fixed an issue where sometimes hair would not appear on characters
  • Improved distant object appearance when transitioning to the surface of a planet
  • Addressed an issue that sometimes caused face animations to move abruptly
  • Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner
  • Fixed an issue that would cause an undesirable texture blend near the coastline
  • Fixed an issue that would cause textures to degrade unnecessarily (Xbox Series S)
Starfield player standing near creatures on rocky planet
expand image
Credit: Bethesda

Gameplay fixes

  • Fixed a rare issue that could cause Companions to float in the air
  • Fixed an issue that could cause some ship modules to become misaligned
  • Fixed some issues that would prevent touch-down points from turning red in Ship Builder
  • Fixed an issue that could cause the player to appear incorrectly when equipping items
  • Addressed an issue that could prevent the Isolation skill from behaving as intended
  • Adjusted the distance the player is able to access and store cargo in their ship
  • Fixed an issue that could sometimes cause a long delay on the Press any button screen

Quest fixes

  • Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die”
  • Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis
  • Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover”
  • Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged”
  • Fixed how a location would appear near a hidden Earth landmark
  • Fixed a rare issue that could potentially trap the player in The Facility
  • Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest
  • Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary
  • Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf
  • Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”
  • Addressed a rare issue that could impact “Power from Beyond”

As with all leaks, it's important to take them with a pinch of salt until Bethesda shares more information once Starfield launches.

That's all there is to know about the latest Starfield patch notes. We'll continue updating our guide once new patch notes appear. In the meantime, check out our other guides revealing how to heal and how to customise characters.

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