GTA Doomsday Heist: Payout, How to Start, Money Bonuses, Setup Costs And Complete GTA Online Guide

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GTA Online to this day is still a popular feature of GTA 5, so much so that content released years ago is still to this day played consistently.

One such feature is Heists, where players get together to plan an extended mission, separated with acts and the final big pay-out mission.


One of the more popular and best ways to earn money in GTA is through the Doomsday Heist. Here is everything you need to know about the Doomsday Heist and the pay-out.

How to play the Doomsday Heist

Starting the Doomsday Heist is a little different to most other Heists. Players need a facility that is purchased from Maze Bank. Facilities are costly, starting at $1.25 million if none of your friends or allies owns one already, but you’ll earn your money back from a successful heist.

Once when the player hosts the Doomsday Heist, they will begin the setup missions, which will have players out in free roam getting tools they need to start the job. Some of the setup missions eat out of the host’s pocket, so be warned.

From there, the real story of the heist begins. The main missions of the Doomsday Heist are broken down into acts, which are story-based missions leading up to the payday mission.

The Doomsday Heist has you going through 12 hours of content, with Act 1 having you steal ambulances to get inside of places in aims of targeting data in an IAA base.


Act 2 is all over the place with hard drive collections, going underwater in submarine cars and going airborne. The Act can be challenging at times, but easy at other times.

Act 3 is the payday mission, that is difficult at the beginning and the end. There and juggernauts at the start that can cause issues, so use whatever you have got at them. Towards the end of the mission, players are flying bombers and surviving in the air can be tricky for inexperienced pilots.

How much money do you earn from the Doomsday Heist?

The Doomsday Heist is worth a lot of money. The heist comes with difficulty modifiers, challenge bonuses and other modifiers.

Minimum Pay-outs

This is the minimum take-home pay players can earn if they complete each Act with no added difficulty or bonus.

Act 1 - $650,000


Act 2 - $950,000

Act 3 - $1,200,000


Hard Mode

Hard mode awards bonus cash if the players decide to crank it up a notch.

Act 1 - $812,500

Act 2 - $1,187,500


Act 3 – 1,500,000



Players can earn bonuses once for their character. Players get the bonuses for completing the heist in the correct order, and doing it with the same players the heist started on.

First time completing each act - $50,000

All in Order - $500,000

Loyalty 2 - $75,000


Loyalty 3 - $175,000

Loyalty 4 - $375,000

Support Role - $50,000

Criminal Mastermind 2 - $750,000

Criminal Mastermind 3- $1,750,000

Criminal Mastermind 4- $3,750,000



Setup Costs

Unfortunately, the host of the heist must pay the setup costs to get the ball rolling. This is how much more the player needs to invest if they just bought a Facility.

Act 1 - $65,000

Act 2 - $95,000

Act 3 - $120,000