05 Jul 2021 6:13 PM +00:00

Genshin Impact Childe Boss Fight - Where To Find, Fight Mechanics And Rewards

Genshin Impact is an open-world game with vast regions, full of flora, fauna, and curious locations such as ruins and temples. However, it is also filled with different sorts of enemies to confront that come in different forms and factions. Today, we’ll be talking about The Eleventh Fatui Tartaglia, commonly known as Childe.

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Childe - Overview and Location

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Childe is an Elite Boss of the Liyue region, located under the instanced dungeon "Enter The Golden House" in Mt. Tianheng, Sea of Clouds, Liyue. This fight is unlocked after completing the Archon Quest Chapter 1, Act 3 - “A New Star Approaches”.

Players can relive the fight they had with Childe to receive rewards in a boss fight, and after it’s defeated, the player must consume 30 Original Resin to claim his drops, which consist of various Artifacts and Ascension Materials for several different characters. Keep in mind, you can only collect rewards once per week.

Childe - Abilities and Attacks

Phase 1: Hydro Vision

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Riptide (Hydro): Any kind of connecting attack will mark the player with Riptide. Riptide will result in additional AoE Hydro damage effects when attacked by Childe. The mark can be purged by touching the arena's barrier, resulting in a slight Vaporize reaction that deals no damage to the player.

Hydro Shield: Creates a Hydro shield that blocks damage up to a certain extent and sometimes acts as a counter. Childe will follow up with a slash attack.

Hydro Counter: Shoots out a Hydro blast in front of him, dealing high damage towards the player. This triggers if Childe gets hit by any Hydro attacks while his Hydro Shield is up.

Solo (Hydro): Childe does one charged slash attack.

Blast (Hydro): Childe creates a domain of Hydro energy that deals a moderate amount of Hydro damage around him. This triggers from being attacked while being staggered too many times.

Havoc: Performs a spinning slash, dealing Hydro damage.

Cutting Torrent: Childe shoots up to 6 consecutive times with a bow and marks the player with Riptide once hit.

Tidebringer (Riptide): Childe shoots up to 6 consecutive times with a bow upwards. Each falling arrow deals AoE Hydro damage.

Shark Onslaught: Childe shoots up to 6 consecutive shark-formed waves with a bow. He ends his attack string between the 2nd and 6th attack.

Tidal Flow: Slides quickly through the arena, dealing Hydro damage, when the player is too far away.

Ultima - God Arrow: Charges for a while, then shoots 4 arrows that fall from the sky, dealing high AoE Hydro damage around him.

Ultima - Celestial Voyager (Riptide): Charges for a while, then unleashes a whale-formed attack, dealing high AoE Hydro damage.

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Phase 2: Electro Delusion

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Upon transitioning to this phase, Childe will dash to the center of the arena, causing a large Hydro AoE knock-back around him. However, this will not deal any damage, but will only fling your character back. He will use Electro element in this phase.

Riptide (Electro): Any kind of connecting attack will visibly mark the player with Riptide. Riptide will result in additional AoE Electro damage effects when attacked by Childe. The mark can be purged by touching the arena's barrier, resulting in a slight Overloaded reaction that deals no damage to the player.

Electro Shield: Creates an Electro shield to block damage up to a certain extent, and if it takes too many hits, Childe will perform a follow-up counter attack.

Electro Counter: Shoots out an Electro blast in front of him, dealing massive damage towards the player. He also has a second counter, which is similar to his First Phase triggering if Childe gets hit by any Electro attacks while his Electro Shield is up.

Solo (Electro): Childe does one charged slash attack.

Blast (Electro): Childe creates a domain of Electro energy that deals a moderate amount of Electro damage around him. This triggers from being attacked while being staggered too many times.

Twin Strike: Childe does 2 consecutive attacks forward.

Flicker: Slides quickly through the arena dealing Electro damage, and performs a cross slash at the destination point.

Flicker Combo: Slides quickly through the arena dealing Electro damage, and performs 5 consecutive strikes at the destination point

Light of Obliteration: Childe does a slash with a large AoE, dealing a moderate amount of Electro damage in a 180° arc towards the player.

Displacement: Childe performs up to 5 consecutive forward Plunge Attacks that deal Electro damage.

Ultima - Dark Leap (Riptide): Marks the player with a circle of black lightning. Charges for a while, leaps, and instantly strikes at the player’s current location, dealing a massive amount of Electro damage when he lands.

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Phase 3: Foul Legacy - The Devouring Deep

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Upon transitioning to this phase, you will be repositioned to the second arena's edge, with Childe remaining initially non-hostile in the center until you approach him. He will use both elements this time.

Riptide (Hydro and Electro): Any kind of connecting attack will visibly mark the player with Riptide. Riptide will result in additional AoE Electro/Hydro damage plus Electro-Charged effect when attacked by Childe. The mark can be purged by touching the arena's barrier, resulting in a slight Vaporize/Overload reaction that deals no damage to the player.

Blink: Childe teleports instantly to any point of the arena. Performed if the player is too far away.

Cutting Torrent (Enhanced): Performs up to 4 consecutive charged shots with a bow, marking the player with Riptide once hit and dealing Hydro damage.

Tidebringer: Performs up to 6 consecutive shots with a bow upwards. Each falling arrow deals with AoE Hydro damage.

Torrential Burst: Releases water torrents in a straight line, dealing Hydro damage.

Crescent Tide: Performs two flying crescent slashes forward, dealing Hydro damage.

Twin Strike: Performs 2 consecutive attacks forward, dealing Electro damage.

Light of Obliteration: Childe performs a slash with a large AoE, dealing a moderate amount of Electro damage in a 180° arc towards the player.

Trinity: Childe performs 3 consecutive attacks ended by throwing a polearm that deals Electro damage.

Judgment: Summons 4 consecutive thunderbolts at the player's location.

Displacement (Enhanced): Performs up to 5 consecutive charged forward Plunge Attacks, dealing Electro damage. Childe ends the attack string between the 1st or 5th attack.

Wheel of Destiny (Electro Riptide): Childe does a wheel attack, dashing forward and returning to its initial location, dealing great Electro damage.

Ultima - God Arrow: Charges for a while, then shoots 4 arrows that fall from the sky, in a wide AoE that deals very high Hydro damage.

Ultima - Celestial Voyager (Riptide): Charges for a while, then unleashes a whale-formed attack with a bow, in a wide AoE that deals very high Hydro damage.

Ultima - Dark Leap (Electro Riptide): Marks the player with a circle of black lightning. Charges for a while flying, and strikes at the player's current location, dealing a massive amount of Electro damage when he lands.

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Childe - Fight Strategy

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For this fight, Pyro and Cryo Main DPS are recommended since they’re good against both Childe’s elements. Eula, Diluc, Ganyu, Klee, any of those will help, Xiao too, and Qiqi, Diona Bennett, and Jean are especially useful as support or sub DPS units. Avoid Barbara, since, while her healing is great, applying Wet to yourself it’s not a good thing to do, especially in later stages in the fight.

Childe - Rewards

Depending on your current World Level when you choose to fight Childe, you will obtain different rewards after defeating him. These will vary on amount and rarity depending on that, and the list goes as follows:

Ascension Materials

  • Shivada Jade Sliver
  • Shivada Jade Fragment
  • Shivada Jade Chunk
  • Shivada Jade Gemstone
  • Vajrada Amethyst Sliver
  • Vajrada Amethyst Fragment
  • Vajrada Amethyst Chunk
  • Vajrada Amethyst Gemstone
  • Varunada Lazurite Sliver
  • Varunada Lazurite Fragment
  • Varunada Lazurite Chunk
  • Varunada Lazurite Gemstone
  • Tusk of Monoceros Caeli
  • Shard of a Foul Legacy
  • Shadow of the Warrior
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Artifacts

  • Berserker
  • The Exile
  • Instructor
  • Gladiator's Finale
  • Wanderer’s Troupe
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