Bandai Namco Reveals Elden Ring PC Specs and Promises Raytracing

Bandai Namco outlined the Elden Ring PC specs and console specs in a new support page and promised Elden Ring will have raytracing, but not until a later update. The publisher made no mention of when that update might release, though.

The specs and performance are pretty much what you'd expect from a cross-gen title at this point, with Elden Ring running the best on current-gen consoles and pro versions of last-gen systems.

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Read more: Where to pre-order Elden Ring

Elden Ring PC Specs

  • Maximum resolution: Up to 3840x2160p
  • Maximum framerate: Up to 60 fps
  • Supports HDR
  • Supports raytracing in patch
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Elden Ring PlayStation Performance and Specs

You can transfer the PS4 version of Elden Ring to PS5 along with save data, but can't get that save data back and can't re-transfer the game to PS4.

PlayStation 4

  • Maximum resolution: Up to 1920x1080p
  • Framerate: Up to 30 fps
  • Supports HDR: Yes
  • Supports raytracing: No
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PS 4 Pro

  • Maximum resolution: Up to 3200x1800 via checkerboard
  • Framerate: Up to 30 fps
  • Supports HDR: Yes
  • Supports raytracing: No
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PlayStation 5

  • Maximum resolution: Up to 3840x2160p
  • Framerate: Up to 60 fps in performance mode
  • Supports HDR: Yes
  • Supports raytracing in patch: Yes
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Elden Ring Xbox Performance and Specs

Xbox is cross-gen compatible, so you can transfer saves and games between Xbox One and Xbox Series at will.

Xbox One S

  • Maximum resolution: Up to 1600x900p
  • Framerate: Up to 30 fps
  • Supports HDR: No
  • Supports raytracing in patch: No
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Xbox One X

  • Maximum resolution: Up to 3840xx2160p
  • Framerate: Up to 30 fps
  • Supports HDR: Yes
  • Supports raytracing in patch: No
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Xbox Series S

  • Maximum resolution: Up to 2560x1440p
  • Framerate: Up to 60 fps in performance mode
  • Supports HDR: Yes
  • Supports raytracing in patch: No
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Xbox Series X

  • Maximum resolution: Up to 3480x2160p
  • Framerate: Up to 60 fps in performance mode
  • Supports HDR: Yes
  • Supports raytracing in patch: Yes
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Read more: Check out the first Elden Ring gameplay preview