When it comes to close-quarters engagements in Warzone, using a shotgun is certainly a solid option. The Model 680 is arguably one of the best available thanks to its incredible power enabling players to eliminate an opponent in a single bullet.
Season 6 is well underway and some players are utilising the Model 680 to their advantage thanks to recent changes to the weapon balance.
Thanks to the Gunsmith, there are several Model 680 Warzone attachments to select, but which are the best to use? Find out in our guide!
Model 680 Warzone Best Attachments
Here are the best attachments to use if you're looking to dominate in Verdansk and Rebirth Island:
- FORGE TAC Marauder (Muzzle)
- XRK 30.0" Sport (Barrel)
- Tac Laser (Laser)
- Dragon's Breath Rounds (Ammunition)
- No Stock (Stock
This particular set of attachments offers improvements in damage, accuracy, range, and mobility, making it arguably one of the most versatile shotgun builds in the entirety of Warzone.
The Dragon's Breath rounds deal even more damage thanks to their ability to set a target on fire, which makes them incredibly easy to eliminate.
Best Model 680 Modern Warfare Loadouts
Class 1 – Run & Gun
The first class is perfect for aggressive players that love running around and taking enemies down in their stride.
- XRK 14.0” SWAT (Barrel)
- Tac Laser (Laser)
- No Stock (Stock)
- Merc Foregrip (Underbarrel)
- Frangible – Wounding (Perk)
Ideal for reacting quickly and accurate when firing from the hip, this attachment combination can contend with sub-machine guns at close quarters.
- Double Time (Perk 1)
- Ghost (Perk 2)
- Spotter (Perk 3)
Double time increases tactical sprint length, ghost allows you to remain invisible from enemy UAVs, Radar Drones and Heartbeat Sensors which helps navigating the map undetected and Spotter allows you to see any crafty claymores that may hinder your progress.
- Semtex (Lethal)
- Flash Grenade (Tactical)
Semtex is great to throw when in a tricky situation thanks to its sticking capabilities and the flash is good to throw into a building to check for an enemy presence.
- Dead Silence
Traverse the map with ease with increased movement speed and silent footsteps.
- UAV (4 Kills)
- Precision Airstrike (5 Kills)
- Wheelson (7 Kills)
Wheelson can be driven in nearly every location around a map, making it easy to breach a building or secure an objective.
Class 2 – All About Damage
Class number two focuses on creating the highest damage output possible on the 680.
- FSS Marauder (Muzzle)
- XRK 30.0” Sport (Barrel)
- Forge TAC Ultralight (Stock)
- Slug Rounds (Ammunition)
- XRK Truegrip Tactical (Underbarrel)
This combination slightly suppresses the sound of the weapon but does increase the damage range, improving its lethality at longer ranges.
- Scavenger (Perk 1)
- Hardline (Perk 2)
- Tracker (Perk 3)
You certainly won’t run out of ammo by running scavenger. Hardline allows you to earn killstreaks quicker and Tracker enables you to see enemy footsteps on the ground which often leads to a quick kill.
- Claymore (Lethal)
- Stim (Tactical)
Despite their balancing, claymores are still very effective when put in the right places. Stim gets you back in the action faster by regenerating your health much faster.
- Stopping Power Rounds
Decrease the possibility of scoring a hitmarker by loading some stopping power rounds to further increase damage.
- Counter UAV (4 Kills)
- Cruise Missile (5 Kills)
- Emergency Airdrop (8 Kills)
Using the emergency airdrop is a good way to try out killstreaks that you wouldn’t necessarily use in the game. With a super-powerful shotgun equipped, these streaks are easy to obtain.
Class 3 – A Bit More Range
The third class deals with the issue of the poor range of the 680.
- XRK 18” Liberator (Barrel)
- FTAC Hunter (Stock)
- FMJ (Perk)
- Slug Round (Ammunition)
- Operator Foregrip (Underbarrel)
- Quick Fix (Perk 1)
- High Alert (Perk 2)
- Battle Hardened (Perk 3)
Quick fix allows you to regenerate health by scoring kills and capturing objectives and the extra range will make it easier to grab kills at a longer range.
- Frag Grenade (Lethal)
- Snapshot Grenade (Tactical)
The snapshot grenade is ideal for identifying enemies that could be in close proximity. Use them well to paint a picture of the surrounding area.
- Weapon Drop
Fancy something with a bit more firepower? Call in a weapon drop on your position to give you some new weaponry to take on the opposition.
- Personal Radar (3 Kills)
- Cluster Strike (5 Kills)
- Sentry Gun (7 Kills)
A well-placed sentry gun can be used to defend an objective and it will score multiple kills before the enemy manage to find its location.
Written byJon Nicholson@MrJonno_95
READ MORE BELOW FOR OUR GUIDE ON THE ODEN AND ITS ATTACHMENTS