Warzone Season 5 Patch Notes


Season 5 of Warzone is right around the corner and expectations are high ahead of the next drop of post-launch content. As always, the update will feature numerous additions including new Operators and weapons that could well spice up the existing metagame. Alongside the new content, players can expect Raven Software to make a number of changes to weapon performance as it looks to continue its efforts to increase the skill ceiling within the battle royale.

Even though the launch of Season 5 is a few weeks away, we can get an idea of what changes will be made to Warzone, especially when rumours surrounding the COD 2021 reveal are beginning to surface. In this article, find out what you can expect to change in the Season 5 update.

Read More: Warzone Season 5: Everything You Need To Know

Warzone August 25th Patch Notes

UI, UX & MORE

Looking for Party (Beta)

  • This new feature allows you to search for and party up with other Players via a series of preferences that you select (Game Modes, Party Communication, Play Style,).
  • This feature is still being tested and is subject to change.

WEAPONS

New Weapon

  • RAAL: Light Machine Gun (MW)
    • Obtain via unlock Challenge or via Blueprint in the Store.

BUG FIXES

  • Fixed an issue allowing Players to remain in Payload matches while AFK.
  • Fixed an issue causing Contracts to spawn out of bounds during Payload matches.
  • Fixed an issue causing the “Adrenaline Junkie” Prestige Challenge to not track properly.
  • Fixed an issue causing the “Pumping Iron” Prestige Challenge to not track properly.
  • Fixed an issue causing the fourth Objective in Beck’s “Calm, Cool, Collected” Operator Mission to not track properly.
  • Fixed an issue causing the Science and Psychedelic Camo Challenges to not track properly on any BOCW Shotgun.
  • Fixed an issue causing the second Objective in Kitsune’s “Security Expert” Operator Mission to not track properly.
  • Fixed an issue preventing AFK Players from being removed during Payload matches.
  • Fixed an issue preventing several CDL Viewership Calling Cards and Emblems from appearing in Warzone.
  • Fixed an issue causing all Players in a lobby to be placed on the same team.
  • Fixed an issue that was preventing some players from receiving rewards after completing a Contract in core BR.
  • Fixed several issues related to the Tempered Perk.

Warzone August 16th Patch Notes

BUG FIXES

  • Fixed an issue allowing multiple Squads to enter the same Red Door.
    • This addresses other related issues such as dying to Gas in the Red Door hallway.
  • Fixed an issue where Battle Pass Tiers were not unlocked correctly when the Battle Pass or the Battle Pass Bundle were received as a gift.
  • Fixed an issue with the PPSh-41 (BOCW) where the KGB Eliminator and GRU Suppressor Attachment icons were appearing as white boxes.

WEAPONS

We are generally pleased with the state of balance and we do not think anything needs to be immediately addressed. However, we do feel there are some outliers in the Assault Rifle category that have been top tier long enough that it is now appropriate to reduce their power level to give other Weapons some time in the spotlight. Those changes will be coming very soon.

AS VAL (MW)

  • Maximum Damage decreased from 30 to 27

The AS VAL (MW), following our balance overhaul, retained one of the fastest, easily achieved TTKs in the game. While its magazine capacity does hold it back, its TTK potential has remained well outside of the range we have been targeting.

Submachine Guns

  • Fennec (MW)
    • Bullet Velocity increased by 13.4%

The Fennec (MW) has struggled to gain footing due to some glaring weaknesses. This change will make the Fennec (MW) viable at slightly further distances.

  • Submachine Gun Charlie (MW)
    • Maximum Damage decreased from 34 to 31
    • Maximum Damage Range decreased by 5.4%
    • Upper Torso Damage Multiplier increased from 1 to 1.1

This change is intended to place some of the power of the Submachine Gun Charlie (MW) behind a mechanical requirement - making it a little less forgiving.

  • OTs 9 (BOCW)
    • ADS Weapon Sway decreased

When making large, sweeping motions while aiming down sights with the OTs 9 (BOCW), players could find most of their front iron sights obstructed by the rear iron sights. This type of sightline obstruction can be frustrating when attempting to effectively track enemies.

HANDGUNS

AMP 63 (BOCW)

  • Maximum Damage decreased from 33 to 31
  • Mid Damage now 28
  • Minimum Damage decreased from 28 to 23
  • M19 (MW)
    • This change only applies while using Akimbo
      • Maximum Damage decreased from 33 to 29
      • Mid Damage decreased from 28 to 25
      • Minimum Damage decreased from 23 to 20

  • Sykov (MW)
    • This change only applies while using the Sorokin 140mm Auto
      • Maximum Damage decreased from 27 to 24
      • Mid Damage decreased from 23 to 20
      • Minimum Damage decreased from 19 to 17

Handguns were fortunate enough to evade the initial balance overhaul. These changes aim to place some of the most powerful Secondary Weapons at a power level that is more in line with other Weapons of their class.

Warzone Season 5 Start Date

Season 5 was originally going to begin on August 12th but Activision has pushed back the start date. The latest season of post-launch content will now begin on August 13th at 5AM BST.

Warzone Season 5 Update Size

Information on the exact size for the update can be found below:

PlayStation 5:

  • 13.7 GB
  • PlayStation 4:
    • 13.7 GB
  • Xbox One Series X / Xbox One Series S:
    • 13.2 GB
  • Xbox One:
    • 13.2 GB
  • PC:
    • 19.3 GB (Warzone Only)
    • 21.7 GB (Warzone and Modern Warfare®)

PC players will need 22.1-22.8GB of additional space to support the patch copying process. Once the copying has been completed, the space will be freed.

Warzone Season 5 Patch Notes

MAPS

New Points of Interest:

  • Mobile Broadcast Stations
    • These POIs can be found in a variety of locations in Verdansk, differing from match-to-match to keep one area from being signal boosted by the rewards they offer. See what they’re all about by going closer to them, but be sure to keep your head and tune out the broadcast each one emits…
  • [[REDACTED]]
    • [[REDACTED]] has gone off grid and reports suggest [[REDACTED]] is doing [[REDACTED]] in Verdansk - what, we do not know. This is an unauthorized [[REDACTED]] that could jeopardize our [[REDACTED]] in discovering and stopping Stitch.
    • New Gulag: Rush:
  • Based on the classic Black Ops II map, this layout is comprised of the main speedball arena.

Red Doors:

  • Beware of these doors sending you to unexpected locations other than the main room. This may have something to do with those Mobile Broadcast Stations seen around Verdansk…

GENERAL

[Console Only] High-resolution textures are now delivered through On-Demand Texture Streaming. To enjoy a similar visual quality, enable this feature in the Options menu.

  • [PC Only] The Windows 7 operating system will stop being supported by Call of Duty®: Modern Warfare® and Call of Duty®: Warzone™ on September 8th, 2021.

GAMEPLAY

Loot that spawns across Verdansk has been adjusted as follows…

  • New Gulag and in-game lobby loadouts
  • The Sentry Gun Killstreak can now be found in Supply Boxes
  • The TEC-9 (BOCW) and EM2 (BOCW) have been added to the loot pool
  • Players may now detach from an ascender before reaching their destination.

Perks:

  • Added:

    • Combat Scout - Slot 3 (Yellow)
      • Damaging an enemy briefly highlights and automatically pings them.

    • Tempered - Slot 2 (Red)
      • Armor Plates are reinforced and now absorb 75 damage instead of 50. Only two Armor Plates are needed for an Operator to be considered “fully armored.”

  • Adjusted:

    • Cold-Blooded - Slot 1 (Blue)
      • Undetectable by AI targeting systems and thermal optics. Does not trigger High Alert warning and negates Combat Scout.
      • This change only applies to Warzone.

BUG FIXES

Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.

  • Fixed visual issues with various elements across Verdansk causing them to disappear at certain angles or allowing light to shine through them.
  • Fixed an issue allowing Players to hide inside of cash drops.
  • Fixed an issue related to the in-game lobby causing Players to turn invisible for the duration of the match.
  • Fixed an issue where a Munitions Box could be dropped in the in-game lobby and persist to the live match.
  • Fixed an issue where a Player would lose their Weapons when reviving another player if the downed Player gave up.
  • Fixed an issue where a Player’s head would disappear when a Plunder bag was on their back.
  • Fixed an issue where Dismemberment was not working for the “Solar Flare” Blueprint.
  • Fixed an issue where new Text Chat options did not appear in the Accessibility Menu.
  • Fixed an issue where sniper glint would sometimes not appear.
  • Fixed an issue where the “Solar Flare” Blueprint wasn't properly applied to the base Weapon.
  • Fixed an issue where the Bumper Ping Button Layout would ping when deploying a Field Upgrade.
  • Fixed an issue with the Steady Aim Laser descriptions for the AK-47 (BOCW) and C58 (BOCW).
  • Fixed an issue where Tracers were not present when using the “Solar Flare” Blueprint.
  • Fixed an issue with Akimbo Pistols would spawn with the left Weapon unloaded.
  • Fixed an issue with the OTs 9 (BOCW) dynamic icons.

UX, UI, & MORE

  • Added a new Armor Box icon to better differentiate between Ammo Box and Armor Box.

ACCESSIBILITY

Added the option to have Steady Aim Behavior be a toggle instead of a hold for Controller and KBM.

  • This accessibility feature supports motor disability by eliminating the need to hold a button for extended periods of time in order to stabilize scoped Weapons such as snipers.

  • The setting has two options:
    • Hold: Press and hold to steady aim.
    • Toggle: Press to steady aim. Press again to stop.
  • Note: The setting cannot be used if the Change Zoom Shared Input setting is set to Steady Aim (Sprint/Tactical Sprint/Steady Aim Keybind in Warzone).

WEAPONS

EM2: Assault Rifle (Launch)

  • Full-auto assault rifle. Heavy British rifle with considerable kick and a built in low-zoom optic. Slow rate of fire and high damage makes the EM2 a solid choice for skilled marksmen.
  • Obtain the EM2 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Five Battle Pass.
  • TEC-9: Submachine Gun (Launch)
    • Semi-auto submachine gun. Improved accuracy from longer ranges with low recoil and a slower fire rate. Good damage output with moderate range.
    • Obtain the TEC-9 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Five Battle Pass.

The TEC-9 is a unique weapon, in that it sports two muzzles that alter its fire type. When properly equipped, the TEC-9 is highly effective at enabling aggressive hip fire play.

  • Cane: Melee (In-Season)
    • Lethal walking cane. Where fashion meets function. Adorned with a sterling silver lion's head, this cane is easy to grip and deadly when swung.
    • Obtain via unlock Challenge or via Blueprint in the Store.
  • Marshal: Handgun (In-Season)
    • Break action pistol. Hand loaded double barrel pistol fires 12 gauge shells. Excellent damage at close range.
    • Obtain via unlock Challenge or via Blueprint in the Store.

New Weapon Unlock Challenges (BOCW):

  • MG 82: Light Machine Gun
    • Using LMGs, kill 3 or more enemies without reloading in 15 different completed matches.
  • C58: Assault Rifle
    • Using Assault Rifles, get a Long Shot kill in 15 different completed matches.

ATTACHMENTS

Magazines:

  • AMP63 (BOCW)
    • 20 Rnd
      • Ammo Capacity increased from 20 to 25
    • STANAG 25 Rnd
      • Ammo Capacity increased from 25 to 30
    • 20 Rnd Speed Mag
      • Ammo Capacity increased from 20 to 25
    • Salvo 23 Rnd Fast Mag
      • Ammo Capacity increased from 23 to 30

OPERATORS

New Operators:

  • Kitsune: Warsaw Pact (Launch)
    • Get access to Kitsune for use in Black Ops Cold War and Warzone at Tier 0 in the Season Five Battle Pass and unlock an additional Ultra-Rarity Operator Skin at Tier 100.
  • Stryker: NATO (In-Season)
    • Get access to Stryker as part of upcoming Season Five Store Bundle offerings, to be detailed at a later date.
  • Hudson: NATO (In-Season)
    • Get access to Hudson as part of upcoming Season Five Store Bundle offerings, to be detailed at a later date.
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