Black Ops Cold War Season 6 Update Patch Notes


The Black Ops Cold War cycle is coming to a close with Season 5 Reloaded winding down and attention starting to turn towards the release of Season 6, the final season of post-launch content for Treyarch's latest Black Ops title. As with the start of any season, a wealth of content will be arriving across multiplayer and Zombies, much to the excitement of the community.

Alongside the content, the launch of Season 6 is the ideal opportunity for the developer to address numerous bugs and glitches that have appeared over the course of Season 5. With that said, here's what we can expect to appear in the Season 6 patch notes.

Read More: Black Ops Cold War Season 6: Everything We Know

Black Ops Cold War October 13th Patch Notes

GLOBAL

Prestige Shop

  • Added Prestige Icons for Prestige 13-15 from Black Ops.
  • Added Prestige Icons for Prestige 13-14 and Grand Master Prestige from Advanced Warfare.

MULTIPLAYER

Weapons

  • Grav
    • Addressed an issue related to Grav attachment unlock levels.

ZOMBIES

“Forsaken”

  • Main Quest
    • Crystals will now respawn during the escort section of the Main Quest to prevent a possible progression break.
  • Gameplay
    • Addressed a rare issue that could cause the dragon to freeze during the Der Eisendrache pinball minigame.
  • Local
    • Enabled “Forsaken” in Local play.

Wonder Weapons

  • D.I.E.
    • Base Versions
      • D.I.E. now receives a percentage of its max ammo capacity when an enemy is absorbed, as opposed to a fixed amount. This makes higher ammo capacity versions more viable, such as the D.I.E. Electrobolt.
      • D.I.E. melee damage increased from 145 to 160.
    • D.I.E. Electrobolt
      • D.I.E. Electrobolt increases movement speed while firing from 75% to 100% of base.
      • D.I.E. Electrobolt now consumes more ammo for level 2 and 3 energy beams (increases the longer the trigger is held).
    • Pack-a-Punched Version (D.E.A.D.)
      • D.E.A.D. vacuums up to 3 enemies at a time at slightly increased damage (as a percentage of the enemy’s max health).
      • D.E.A.D. Glacialator increases movement speed while firing to 90% of base (vs. 75% for the Cryo-Emitter).
      • D.E.A.D. Joltsurge increases movement speed while firing to 125% of base (vs. 100% from the Electrobolt).
  • RAI K-84
    • Vortex explosion damage increased by 100%.

Enemies

  • Zombies
    • Addressed an issue that sometimes caused incorrect zombie pathing in the Main Street space.
  • Abomination
    • Added stability fixes related to the Abomination.
    • Addressed an issue that allowed the Abomination to push players out of the playable area.
    • Addressed an issue that caused the Abomination beam attack sound to be heard after the attack ended.
  • Tempests
    • Addressed a rare issue that could cause Tempests to follow players into the Observation Tower space.

Perks

  • PhD Slider
    • Addressed an issue that could cause the player to take explosive damage when fully cooking a grenade with PhD Slider Tier III or higher equipped.

Onslaught (PlayStation®)

  • Plaguehounds have been capped to 15 per Surge. Chance to spawn has been lowered from 10% to 5%.

Black Ops Cold War Season 6 Patch Notes

Black Ops Cold War Season 6 Patch Notes
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GLOBAL

Battle Pass

  • Season Six
    • New 100-Tier Battle Pass available.
  • Operators
    • Mason
      • New Mason Operator available at Tier 0 in the Season Six Battle Pass.
    • Fuze
      • New Fuze Operator arriving later in the season.
    • Bulldozer
      • Three bonus panda-themed Operator Skins for Bulldozer included with Season Six Battle Pass Bundle purchase.
  • Weapons
    • .410 Ironhide
      • New .410 Ironhide Shotgun available for free at Tier 15 of the Battle Pass System.
    • Grav
      • New Grav Assault Rifle available for free at Tier 31 of the Battle Pass System.

Weapon Unlock Challenges

  • Battle Axe
    • New Battle Axe melee weapon available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store at the start of Season Six.
  • Sai
    • Unlock Challenge available for the Sai Melee weapon in Multiplayer and Zombies.
  • EM2
    • Unlock Challenge available for the EM2 assault rifle in Multiplayer and Zombies.
  • TEC-9
    • Unlock Challenge available for the TEC-9 SMG in Multiplayer and Zombies.

Weapon Tuning

  • Assault Rifles
    • EM2
      • Reduced maximum damage from 48 to 42.
      • Increased vertical recoil on first bullet fired.
      • Removed -7% fire rate penalty from 25.8” Task Force Barrel attachment.
      • Increased horizontal recoil control penalty on 25.8” Task Force Barrel attachment from 15% to 25%.
    • C58
      • Added 12% horizontal recoil reduction to STANAG 60 Rnd Drum attachment.
      • Added 8% vertical recoil reduction to STANAG 60 Rnd Drum attachment.
  • Submachine Guns
    • TEC-9
      • Reduced ADS speed from 0.233 to 0.266.
      • Reduced sprint to fire speed from 0.3 to 0.333.
      • Reduced weapon swap speed from 0.35 to 0.375.
      • Increased effective range penalty on Burst Fire Repeater Muzzle attachment from 15% to 33%.
    • KSP 45
      • Reduced headshot multiplier from 1.4x to 1.33x.
      • Increased damage increase on 10.5” Task Force Barrel attachment to 8%.
    • LC10
      • Reduced headshot multiplier from 1.4x to 1.33x.
  • Pistols
    • Marshal
      • Reduced max damage range from 5.08m to 3.81m.
      • Reduced firing speed from 0.35 to 0.366.
      • Increased range penalty on Dragon’s Breath attachment from 8% to 25%.
      • Bonus Damage from Dragon’s Breath is now reduced at ranges beyond 6.66m. Maximum bonus damage has been reduced from 40 to a maximum of 24. The 12.1” Extended Barrel attachment increases this range before damage drop off.
  • Shotguns
    • All Shotguns
      • Increased effective damage range bonus on Ranger Barrel attachments from 30% to 33%.
    • Hauer 77
      • Added slightly longer visual shake after firing.
    • Streetsweeper
      • Added more dramatic visual and weapon movement when firing.
  • Specials
    • Nail Gun
      • Shots to the head and neck now do 2x damage.

Prestige Levels and Rewards

  • Added four new Prestige Levels (24-27) and Prestige Rewards:
    • Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
    • Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
    • Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
    • Level 190: All Season Challenges Available
    • Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
    • Levels 250 - 1,000: New Prestige Key every 50 levels

Prestige Shop

  • New “Trench Crawler” Weapon Blueprint added to the Prestige Shop.
  • New Legacy Calling Cards added to the Prestige Shop.

Main Lobby

  • Updated main lobby theming for Season Six.

MULTIPLAYER

Maps

  • Deprogram (6v6)
    • New map added to Multiplayer rotation in 6v6 modes.
  • Amerika (6v6)
    • New map added to Multiplayer rotation in 6v6 modes.
  • Gluboko (2v2, 3v3)
    • New map added to Multiplayer rotation in Gunfight and Face Off modes.

Season Challenges

  • 20 new Multiplayer Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards.
  • Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Multiplayer Master Animated Calling Card.

Operator Missions

  • New Season Six Operator Missions available in Multiplayer.

Featured Playlists

  • Deprogram 24/7
  • Face Off Gluboko 24/7
  • NukeJacked 24/7
  • Gunfight Tournament
  • Face Off 6v6 (now featuring Gluboko)
  • 12v12 Moshpit (now featuring Deprogram and Amerika)
  • Party Games
  • Multi-Team

ZOMBIES

Round-Based Maps

  • "Forsaken"
    • New free round-based Zombies map available in Season Six.

Main Quest

  • Main Quest coming to “Forsaken” starting at 10AM PT October 7th.

Perks

  • PhD Slider
    • New upgradeable Perk now available from the PhD Slider machine in “Forsaken” and in the Der Wunderfizz machine in all round-based maps and Outbreak.
    • Skill Tiers
      • Base ability - Sliding into enemies triggers an explosion. The size and damage increase the farther you slide before impact.
      • Skill Tier I – Immunity to environmental damage while sliding.
      • Skill Tier II – Increased slide duration.
      • Skill Tier III – Immunity to self-inflicted explosive damage.
      • Skill Tier IV – Increased slide speed.
      • Skill Tier V – Falling from a large height will trigger an explosion. The size and damage increase the higher you fall.

Wonder Weapons

  • Chrysalax
    • New multi-function Chrysalax Wonder Weapon available in "Forsaken" via in-game quest, Trials, or the Mystery Box.
    • Chrysalax Savager mode takes the form of an Aetherial battle axe. Players can kill multiple zombies with a single swipe and throw a spinning energy blade in melee form.
    • Chrysalax Storm mode takes the form of a rapid-fire energy weapon by transforming the axe hilt into a front grip. Shots have the chance to turn normal zombies into Aetherium Crystal bombs.
  • D.I.E.
    • The D.I.E. Wonder Weapon can now be upgraded at the Pack-a-Punch machine.

Support Weapons

  • ARC-XD
    • New ARC-XD Support Weapon available in all round-based maps and Outbreak.
  • Hand Cannon
    • New Hand Cannon Support Weapon available in all round-based maps and Outbreak.

Enemies

  • New Elite enemy introduced in Season Six: The Abomination.
  • Adjusted Plaguehound pounce behavior to make their attacks easier to telegraph and dodge.
  • Adjusted Tempest teleport behavior so that it now teleports in bursts. After multiple teleports, it will be unable to teleport for a period of time.

Traps

  • Suspended Hind
    • New trap available in "Forsaken."

Intel

  • New in-game Dark Aether story Intel available to discover in “Forsaken.”

Challenges

  • Added new Zombies Challenges for “Forsaken,” including a new Dark Ops Challenge.
  • 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards.
    • Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Zombies Master Animated Calling Card.

Operator Missions

  • New Season Six Operator Missions available in Zombies.

Features

  • Rampage Inducer now available in Local offline play.

Dead Ops Arcade 3

  • Gameplay
    • Addressed invisible collision on the "Barrelly Making It!" map.
    • Addressed a situation where the Geothermal pool could activate during fade to black and possibly kill player during Arena gameplay.
    • Improved loot spawn point on the Geothermal map to prevent items from spawning inside/close to objects.
  • Stability
    • Addressed an issue with “out of memory” scenarios in late-stage games.
    • Added general stability and exploit fixes.

Onslaught (PlayStation)

  • Maps
    • Deprogram added to Onslaught map rotation.
  • Intel
    • Added new Dark Aether story Intel to discover in Onslaught.
  • Modes
    • Onslaught Elite
      • Face Elite enemies with every Surge in this new Onslaught mode.
      • Survive 20 Surges to unlock the new “Rock Salt” Assault Rifle Weapon Blueprint.

Featured Playlists

  • Forsaken [NEW]
  • Outbreak (Endless and 3 Region)
  • Mauer der Toten
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Deprogram (PlayStation) [NEW]
  • Onslaught Elite (PlayStation) [NEW]
  • Onslaught Containment (PlayStation)
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