- Primary Subject: Overwatch Reign of Talon Season 2 Mid-Season
- Key Update: The mid-season update for Overwatch Reign of Talon is here, and Blizzard has revealed the respective patch notes.
- Status: Confirmed
- Last Verified: May 10, 2026
- Quick Answer: The patch notes for the Overwatch Reign of Talon Season 2 mid-season update list all the hero changes, bug fixes, and new features like
Season 2 of Overwatch Reign of Talon has reached its mid-point, which means the mid-season update and the respective patch notes are now available. Some of the additions, such as the upcoming 10th anniversary event, have been confirmed, but not all the details are clear.
While we wait for more information and the upcoming patch to drop, here is everything we know about the update, along with some of our speculations of what's to come for players.
Overwatch Reign of Talon Season 2 Mid-Season Patch Release Date
The mid-season patch for Overwatch Reign of Talon Season 2 is scheduled to come out on Tuesday, May 12, at 11:00 AM PT (7:00 PM BST).
The preload is now available on PC through the Battle.net launcher, allowing players to download the new content before it goes live. The preload for console players is expected to be available a few hours before its release.
Patch Notes
Here are the complete patch notes for the Overwatch Reign of Talon Season 2 mid-season update:

General Updates
Progression
- All heroes now level up faster.
- Changed the default setting for "Play Sound When Teammate Eliminated" and "Play Sound When Enemy Eliminated" to "On".
- Added new keyword "Swap Reloads" to the Advanced Info Panel.
- Definition: "Fully reloads the hero's weapon after a delay when using another weapon, an alternate mode, or during a Transformation."
- This keyword has replaced the "Reloads" keyword on all relevant, with the key difference being that these are not instant reloads and have various unique passive reload times that are also now displayed in the line items of the Advanced Info Panel for all relevant abilities.
- Abilities that instantly reload weapons still use the "Reloads" keyword.
- Adjusted Post Match Accolades cards to show underrepresented statistics more often and lessen the frequency of overrepresented statistics.
Competitive Play Updates
- Increased requirement to unlock Competitive Play from 20 wins to 50 wins.
Hero Updates
UI Updates
- Ramattra
- Void Barrier
- Cooldown is now visible while Nemesis Form is active.
- Void Barrier
- Brigitte
- Inspire
- Added a custom UI element showing how many allies are currently being healed by Inspire.
- This UI element can be toggled on/off in Brigitte's Hero Options.
- Inspire
Tank
Initiator Subrole
- No longer triggers while airborne.
- Now triggers when using a specified movement ability:
- Winston – Jump Pack
- D.Va – Boosters
- Hazard – Violent Lunge
- Wrecking Ball – Grappling Claw
- Doomfist – Rocket Punch
- Heal amount reduced from 60 to 50.
D.Va
- Micro Missiles
- Impact damage reduced from 3 to 2.
Doomfist
- Seismic Slam
- Camera lock and shockwave effects now trigger later to better align with the animation.
- Empowered Punch
- Added new visual and sound effects that play when Empowered Punch is about to time out.
Junker Queen
- Adrenaline Rush
- (5v5 only) Wound damage self-healing multiplier increased from 2.25x to 2.5x.
Damage
Emre
- Siphon Blaster
- Healing conversion reduced from 80% to 60%.
- Cyber Frag
- Radius of maximum explosion damage reduced from 2 to 1.5 meters.
Freja
- Rising Winds – Major Perk
- No longer reduces the height gained from Updraft.
- Updraft
- Cooldown reduced from 12 to 10 seconds.
- Bounty Hunting
- Bonus Ultimate charge increased from 25% to 33%.
Sierra
- Helix Rifle
- Weapon fire volume reduced.
Pharah
- Concussive Force – Minor Perk
- Damage reduced from 50 to 30.
- Rocket Salvo – Major Perk
- Damage reduced per rocket from 40 to 30.
Support
Baptiste
- Regenerative Burst
- Instant healing increased from 40 to 50.
- Healing over time increased from 40 to 50.
- Cooldown reduced from 14 to 12 seconds.
Illari
- Solar Rifle
- Base projectile size reduced from 0.05 to 0.
- Hitscan Global Projectile Size Bonus still applies (0.07).
Kiriko
- Protection Suzu
- Additional healing after negative status cleanse removed (was 30).
Lúcio
- Sound Barrier
- Overhealth granted reduced from 750 to 625.
- Duration reduced from 6 to 5 seconds.
Mercy
- Divine Momentum – Minor Perk
- Removed.
- Winged Reach – Minor Perk
- New.
- Guardian Angel's range is increased by 30%.
- Guardian Angel
- Launch speed increased by 10%. (Reverted to previous value)
Mizuki
- Kekkai Sanctuary
- Now absorbs enemy projectiles exiting the Sanctuary in addition to enemy projectiles entering the Sanctuary.
- Healing over time reduced from 50/s to 40/s.
- Duration reduced from 7 to 6 seconds.
Major Hero Bug Fixes
Lúcio
- Crossfade
- Passive self-healing penalty is now correctly at 60% (was 70%).
Wuyang
- Xuanwu Staff
- Fixed an issue where armor's damage reduction was being applied twice to Xuanwu Staff orbs.
Core Game Updates
Mystery Heroes
- Re-enabled Perks.
Stadium Updates
General Changes
- Increased the timer for a match to end automatically due to a player leaving the match to 3 minutes to cover the Armory timer.
Tank
Doomfist
- [The Best Defense] now scales proportionally with the Passive Health Gain from Currency.
- Asteroid Smash - Power
- Cooldown reduced to 8s (Down from 10s).
- Block Party - Power
- Ally Healing increased to 20% (Up from 15%).
- Helping Hand - Power
- Overhealth Max Life Scaling increased to 10% (Up from 8%).
- Overpowered - Power
- Level 3 Punch Bonus Damage increased to 50% (Up from 25%).
- Rising Uppercut - Power
- Bonus damage increased to 20 (Up from 10).
Reinhardt
- To Me, My Friends - Power
- Barrier Healing per 1s decreased to 3% of Max Life (Down from 5%).
Damage
Freja
- Decreased Currency from Healing and Damage by 5%.
- Volley à Deux - Power
- Spread of extra bolts increased by 66%.
- Forager - Power
- Max Life Healing reduced to 4% (Down from 6%).
Reaper
- Backstabber - Power
- Reworked to "[Dire Triggers] deals 30(AP) additional damage over 3s to Airborne enemies and to enemies beyond 8m."
- Trigger Finger - Power
- New.
- After use an ability or reloading, refresh cooldown of [Dire Triggers].
- Vampiric Touch - Power
- Removed.
Soldier 76
- Frontliners - Power
- Applied reduced effectiveness of Biotic Fields spawned via Hunker Down (50%) to Overhealth.
Vendetta
- Increased Currency gain from Healing and Damage by 5%.
Support
Jetpack Cat
- Added to Stadium
Wuyang
- Paindrops - Power
- Bonus Orb Damage decreased to 30% (Down from 40%).
- Splish Splash - Power
- Cooldown reduced to 10s (Down from 15s).
Zenyatta
- Enlightenment - Power
- Healing from damage dealt decreased to 20% (Down from 30%).
General Item Changes
- Skyline Nanites - Rare Ability General Item
- Bonus Damage to Airborne targets increased from 20% to 25%.
- Aerial Distresser - Epic Weapon General Item
- Bonus Damage to Airborne targets increased from 25% to 30%.
- Sundering Vial - Epic Survival General Item
- Overhealth Reduction internal cooldown reduced from 5s to 3s.
- Overhealth reduction effect duration increased from 3s to 5s.
- Necrotic Repellant - Epic Gadget
- Range increased from 6m to 8m.
- Colossus Core - Epic Gadget
- Duration decreased from 5s to 3s.
- Refresher - Epic Gadget
- Cost decreased from 13000 to 12000.
Website Updates
- Hero Stats now appear under Heroes → Hero Stats.
- Hero Ban Rates are now displayed on the PlayOverwatch website in Hero Stats.
- Hero Pick Rates and Win Rates are still included in Hero Stats.
- The existing Heroes page has been renamed to Hero Gallery.
Bug Fixes
General
- Fixed an issue where Mizuki’s soft targeting would no longer show while dead.
- Fixed an issue where Doomfist’s Seismic Slam would sometimes cause a desync issue when landing on the floor.
- Fixed an issue that incorrectly disabled the Requeue and Leave Game buttons in competitive modes during the post‑match accolades screen.
- Fixed an issue preventing stick and d‑pad navigation during “While You Wait.”
- Fixed Vendetta's overhead not getting kill credit when forcing enemies into pits.
- Fixed Brigitte's VO for Repair Packs being on cooldown not being played under the correct conditions.
Stadium
- Fixed an issue where Ramattra's Power Final Form was not properly activating when entering Nemesis Form via Annihilation.
- Fixed an issue where Ramattra's Item R-7000 Powercell was not properly granting Weapon Power after its max Weapon Power bonus was reached.
- Fixed an issue where Ramattra's Power Void Blight's damage was not scaling with Weapon Power.
- Fixed an issue where Barrier Size was not increasing when Ramattra picked both Recursion Relay and Ramparts.
- Fixed an issue where Ramattra's Void Barrier was not triggering On Ability items.
- Fixed an issue where combining Swirling Ward and Final Form would cause Ravenous Vortex to heal enemies on Ramattra.
- Fixed an issue where Cybervenom applies Healing Reduction debuff to allies that are critically healed via Juno's Power MediMaster.
- Fixed an issue where Mercy's Flash Heal wasn't triggering On Ability Items.
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