- Primary Subject: Overwatch Reign of Talon Season 2 Perk Changes
- Key Update: Overwatch Reign of Talon Season 2 implements many hero adjustments, and we have a list of all the perk changes.
- Status: Confirmed
- Last Verified: April 15, 2026
- Quick Answer: The patch notes for Overwatch Reign of Talon Season 2 detail perk changes for Mercy, Soldier: 76, Reaper, and more.
Season 2 of Overwatch Reign of Talon is now live, and the respective patch has made several hero tuning adjustments, including changes related to their perks. For this occasion, some of the perks have been integrated into the heroes' kit, and others have been replaced.
Before you jump into the action of the new season, we have a full debrief on all the new perk changes so you can get up to speed.
Season 2 Perk Changes
These are all the perk changes according to the Season 2 patch notes posted on Overwatch's official website:

Tanks
Sigma
- Hyper Regeneration – Minor Perk
- Now restores barrier health only when damaging enemy heroes.
Ramattra
- Prolonged Barrier – Minor Perk
- Added.
- Void Barrier duration and size increased by 25%.
- Vengeful Vortex – Major Perk
- Removed.
- Void Surge – Major Perk
- Moved from Minor to Major Perk.
- Delay between bursts reduced from 0.75 to 0.6 seconds.
Reinhardt
- Shield Slam – Minor Perk
- Added a custom setting allowing Shield Slam to be bound to Quick Melee, enabling free look while the perk is equipped.
Roadhog
- Invigorate – Major Perk
- Removed.
- Hogdrogen Exposure – Major Perk
- Added.
- Take a Breather now heals nearby allies for 50% of its healing amount.
Damage
Anran
- Minor Perk cost reduced by 7%.
- Major Perk cost reduced by 5%.
- Hungering Blaze – Major Perk
- Changed.
- Increases the healing of Dancing Blaze’s subsequent strikes by 25.
Ashe
- Double Barreled – Minor Perk
- Time required to retrigger Coach Gun increased from 1 to 2 seconds.
Bastion
- Minor Perk cost increased by 10%.
- Major Perk cost increased by 6%.
- Configuration Reload – Minor Perk
- No longer fully refunds cooldown.
- Now reduces cooldown by 4 seconds.
- Armored Artillery – Minor Perk
- Overhealth degeneration reduced from 100 to 50 per second.
Echo
- Focused Rush – Minor Perk
- Range increased from 4 to 6 meters.
Emre
- Heat Sink – Major Perk
- Heat generated from direct hits reduced from 100% to 60%.
Junkrat
- Mine Recycling – Major Perk
- Moved from Minor to Major Perk.
- Eliminations with Concussion Mine restore one charge.
- Bomb Voyage – Minor Perk
- Moved from Major to Minor Perk.
- Attack speed bonus reduced from 35% to 25%.
Pharah
- Drift Thrusters – Minor Perk
- Removed.
- Concussive Force – Minor Perk
- Added.
- Concussive Blast deals up to 50 explosion damage.
Reaper
- Dire Triggers
- Moved from Perk to Baseline ability.
- Cooldown increased from 3 to 6 seconds.
- Trigger Finger – Major Perk
- Added.
- Using an ability or reloading refreshes Dire Triggers’ cooldown.
Soldier: 76
- Agility Training – Major Perk
- Removed.
- Full Stride – Major Perk
- New.
- Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds.
Sombra
- Minor Perk cost reduced by 6%.
- Major Perk cost reduced by 5%.
Tracer
- Minor Perk cost reduced by 10%.
- Major Perk cost reduced by 7%.
Vendetta
- Minor Perk cost reduced by 6%.
- Major Perk cost reduced by 5%.
Widowmaker
- Minor Perk cost reduced by 6%.
- Major Perk cost reduced by 4%.
Support
Brigitte
- Combat Medic – Minor Perk
- Cooldown refunded increased from 0.5 to 0.75 seconds.
Jetpack Cat
- Claws Out – Major Perk
- Cooldown reductions now apply to the Claws Out cooldown.
Lifeweaver
- Sow the Seed – Major Perk
- Cooldown reduced from 14 to 11 seconds.
Lúcio
- Accelerando – Major Perk
- Changed.
- Gain 15% attack speed while Lucio's Speed Song is active, tripled during Amp It Up.
- Soundwave Rider – Minor Perk
- Can no longer be charged before a round begins.
Mizuki
- Minor Perk cost increased by 16%.
- Major Perk cost increased by 10%.
Mercy
- Flash Heal
- Flash Heal moved from Perk to Baseline ability.
- Cooldown reduced from 15 to 12 seconds.
- Base healing increased from 50 to 60.
- Healing multiplier on allies below 50% health reduced from 3x to 2x.
- Double Dose – Major Perk
- New.
- Flash Heal gains an additional charge but its base healing is reduced by 10.
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