GTA 6 Will Run at 30 FPS, PS5 Pro Features Revealed

30 FPS for everyone

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GTA 6 is only 9 days away, and with the pre-load now, Rockstar has revealed some technical features about the much-anticipated title.

For starters, and as expected, the game will run at 30 FPS across all consoles. This includes PlayStation 5, PlayStation 5 Pro, and Xbox Series X | S. Although it may seem low, we have to consider the world's density and all the moving parts the system will need to run at the same time.

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Credit: Rockstar Games

Rockstar stated that the game will push "both platforms to their absolute limits to bring the vast and rich world of Leonida to life - while maintaining the density and visual fidelity of all its environments and inhabitants."

GTA 6 will support haptic feedback from the DualSense controllers and have improved spatial audio to take full advantage of the Tempest 3D on all PlayStation 5 systems. PlayStation 5 Pro users will have some exclusive features, as the game also supports PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows.

On the other hand, the game will be available via Xbox CLOUD Gaming, and while this won't give access to PC users, Xbox One owners can use it to enjoy the title on the last-gen console. The cloud version will utilize Xbox Series S graphics settings, but game performance will depend on internet connection reliability, as always.

The game requires around 210 GB to pre-load, and dataminers suggest the story mode will be a separate download from the online mode, which hasn't been announced at the time of writing.

GTA 6 is scheduled to go live on Thursday, November 19, at midnight local time. A PC version hasn't been announced, but reports suggest Rockstar is targeting an early 2027 release for it.