Capcom Is on a Record-Breaking Rampage After Selling 59 Million Games in One Year (Thanks to Resident Evil)

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  • Primary Subject: Capcom
  • Key Update: Capcom sold over 59 million games in one fiscal year and achieved its ninth straight year of record profits
  • Status: Confirmed
  • Last Verified: May 14, 2026
  • Quick Answer: Capcom has officially recorded the biggest sales year in its history after selling 59.07 million game copies during fiscal year 2026.

Capcom has officially delivered the biggest sales year in the company’s history after revealing that it sold more than 59 million game copies during the fiscal year ending March 31, 2026.

The Japanese gaming giant confirmed the achievement in its latest financial report, where it also announced its ninth consecutive year of record-breaking profits across every major category.

The publisher achieved all-time highs in net sales, operating profit, and total game sales, further proving that Capcom is currently one of the strongest-performing companies in the gaming industry.

According to the report, Capcom sold a total of 59.07 million game units throughout the fiscal year, marking a huge increase from the 51.87 million copies sold during the previous year.

The company’s growth was driven heavily by Resident Evil, which once again proved to be Capcom’s most powerful franchise commercially.

Resident Evil Requiem became one of the company’s fastest-selling titles after launching in February and quickly approaching 7 million copies sold by the end of March.

Capcom later confirmed the game officially crossed the 7 million mark shortly after the reporting period ended, showing that momentum around the title continues growing even after launch.

Why Was Resident Evil So Important to Capcom’s Success?

Even more impressive is that Capcom’s massive sales numbers were largely fueled by older titles, as catalog games made up about 83.7% of total sales during the fiscal year.

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Credit: Capcom

Instead of depending entirely on new launches, Capcom has successfully turned many of its older franchises into long-term sellers that continue generating millions of purchases years after release.

Several Resident Evil games remained among Capcom’s best-selling titles throughout the year, including Resident Evil 4 Remake, Resident Evil Village, Resident Evil 2 Remake, Resident Evil 3 Remake, Resident Evil 7 biohazard, Resident Evil 6, and Resident Evil 5.

The continued success of these older entries shows how valuable the franchise has become for the publisher over time.

How Much Money Did Capcom Make?

The company’s record-breaking year was also reflected financially as Capcom revealed 195.3 billion yen in net sales, marking a 15.2% rise year-over-year.

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Credit: Capcom

Operating profit rose by 14.5% to 75.3 billion yen, while net profit increased by 12.7% to 54.5 billion yen.

The publisher also stated that this marks its fifth consecutive year of record-breaking revenue and its ninth straight year of record profits across all categories.

Very few gaming publishers have managed to maintain this level of consistency for nearly an entire decade. Digital sales continued playing an enormous role in Capcom’s success as well.

Roughly 93% of all game sales during the fiscal year came from digital downloads instead of physical copies.

PC became an especially important platform for the company, accounting for more than half of all digital sales, while consoles still contributed a significant portion globally.

Capcom’s strongest markets included the United States, Canada, China, the United Kingdom, Germany, Japan, Brazil, and Mexico, with each country generating more than one million game sales individually throughout the fiscal year.

Resident Evil’s dominance over Capcom’s entire portfolio became even clearer through the company’s updated franchise sales numbers.

As of March 31, 2026, the Resident Evil franchise officially surpassed 201 million lifetime copies sold worldwide, making it Capcom’s best-selling franchise of all time.

Monster Hunter currently remains the company’s second-largest franchise with 127 million copies sold, while Street Fighter follows behind with approximately 59 million units sold globally.

What Were Capcom’s Best-Selling Games of the Year?

Capcom also released a ranking of its best-selling games between April 2025 and March 2026, and Resident Evil titles completely dominated the chart.

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Credit: Capcom
  • Resident Evil Requiem — 6.91 million copies sold
  • Resident Evil 4 Remake — 3.69 million copies sold (13.6 million lifetime sales)
  • Resident Evil Village — 3.62 million copies sold (14.93 million lifetime sales)
  • Resident Evil 3 Remake — 3.46 million copies sold (13.36 million lifetime sales)
  • Resident Evil 2 Remake — 2.91 million copies sold (18.32 million lifetime sales)
  • Devil May Cry 5 — 2.71 million copies sold (12.94 million lifetime sales)
  • Resident Evil 7 biohazard — 2.61 million copies sold (17.4 million lifetime sales)
  • Street Fighter 6 — 2.04 million copies sold (6.71 million lifetime sales)
  • Resident Evil 6 — 1.86 million copies sold (16.88 million lifetime sales)
  • Resident Evil 5 — 1.7 million copies sold (19.01 million lifetime sales)

Even older Resident Evil entries continued selling millions of copies despite being years old already, highlighting Capcom’s ability to keep its catalog relevant long after release.

Devil May Cry 5 and Street Fighter 6 also maintained strong momentum globally, helping diversify the publisher’s lineup outside survival horror.

Capcom now expects its momentum to continue throughout fiscal year 2027. The publisher is forecasting another increase in both revenue and profit while aiming to sell roughly 65 million game copies over the next year, which would extend its record-breaking streak to ten consecutive years.

Upcoming releases such as Onimusha: Way of the Sword and Mega Man: Dual Override are expected to strengthen the company’s lineup further, while Pragmata has already started strongly after reportedly selling around 2 million copies shortly after launch.

Outside of gaming, Capcom is also continuing to expand its franchises into other forms of entertainment.

The second season of the Devil May Cry anime is scheduled to premiere this month, while the upcoming Street Fighter live-action movie is planned to release in cinemas later this year.

These projects are expected to further increase global interest in Capcom’s biggest franchises and potentially help drive even more game sales moving forward.

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