Bloober Team Expands Aggressively With 7 Horror Titles in the Works

Bloober Team

Bloober Team
  • Primary Subject: Bloober Team Expansion
  • Key Update: Studio shifts to multi-project development with seven horror titles
  • Status: Confirmed
  • Last Verified: April 15, 2026
  • Quick Answer: Bloober Team is expanding into a multi-project studio with two internal teams and external partnerships while maintaining a focus on narrative-driven horror.

Bloober Team is undergoing one of the biggest transitions in its history, evolving from a studio known for carefully releasing one major horror title at a time into a developer now actively involved in seven different horror projects simultaneously.

This change follows a stretch of uneven but improving momentum, with Silent Hill 2 Remake and Cronos: The New Dawn cementing the studio’s place in psychological horror.

Instead of cooling off, Bloober is using its momentum to move into a larger, more deliberate phase of growth.

How Is the New Multi-Project Structure Designed?

At the core of this shift is a new multi-project setup that divides development between two internal teams and a wider network of external partners.

Bloober Team
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Credit: Bloober Team

The studio continues to double down on its strengths, creating premium single-player horror experiences driven by narrative, atmosphere, and emotional storytelling.

According to CEO Piotr Babieno, the two-team structure is deliberate, designed to reduce reliance on a single title while still avoiding the risk of overextending resources and hurting quality or creative focus.

Outside of its main projects, Bloober is also broadening its scope through its publishing and co-development division, Broken Mirror Games.

Through this label, the studio is involved in five additional horror titles that are being developed alongside partner teams.

This setup gives Bloober room to boost output without stretching its staff too thin, using a hybrid system that blends creative leadership with shared development efforts.

One of the projects in this wider lineup is Layers of Fear 3, alongside other titles that are either unannounced or still in early development.

What Kind of Games Are Included in the Pipeline?

The expansion also suggests a varied lineup across platforms and partnerships, with Bloober already confirming a Nintendo-focused project (often called Project M) alongside ongoing collaborations with established franchises.

Bloober Team
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Credit: Bloober Team

There’s also been strong speculation about more Silent Hill projects, suggesting Bloober could continue working with Konami if current titles succeed.

Overall, the studio’s pipeline blends original IP, sequels, and collaborative projects, all grounded in horror while exploring different formats and audiences.

To support this rapid growth, Bloober Team has strengthened its leadership with several high-profile industry hires.

Thaine Lyman now serves as head of studio, with a background in managing large productions and overseeing development workflows.

Meanwhile, Katya Baukova leads business development with a focus on partnerships and international growth, while Michał Gembicki manages publishing strategy to maximize the reach of Bloober’s growing portfolio.

Despite the aggressive expansion, Bloober has repeatedly emphasized that it is not chasing growth for the sake of numbers.

The studio looks focused on maintaining its identity, so each project stands out instead of blending into a production line.

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