08 Jun 2021 9:19 PM +00:00

Warframe Khora Guide - How to Obtain, Craft, and Best Builds

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The mistress of entrapment Khora is one of Warframe’s hard-hitters. Her abilities are really offensive and can inflict high damage, entrap her enemies, or unleash her companion Venari in the battlefield for various purposes.

How to Craft Khora?

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Khora's Main and Component blueprints are acquired from standard Sanctuary Onslaught (not the Elite variant). Every two stages is a rotation, following the standard A-A-B-C pattern.

Building Requirements
Khora Blueprint - Drop Chance 11.28% Rotation C
Khora Neuroptics - Drop Chance 9.09% Rotation B
Khora Chassis - Drop Chance 8.33% Rotation A
Khora Systems - Drop Chance 11.28% Rotation C

Building Time
Warframe- 72 Hours
Components - 12 Hours

Khora Overview and Best Weapon Options

Khora has a high potential as DPS if you invest time and Forma in her. Her Whipclaw ability is a really strong attack that can scale up to ridiculous numbers, and Strangledome serves as a boost to it and a crowd control tool at the same time.

Abilities
Passive

Khora's ferocious Kavat, Venari, fights alongside her with steadfast zeal. Venari is an exclusive Companion for the Khora Warframe, integrated as her signature passive ability. Venari will spawn beside Khora when the player first enters a mission, as a permanent companion that lasts until killed.

While Venari is alive, Khora passively gains a movement speed boost. If Venari is killed, she will respawn beside Khora after 45 seconds, or instantly if summoned via the third ability for an energy cost. Both passive features are tied to Khora's Venari ability allowing her to be modified.

Whipclaw
Send enemies reeling with a deafening whipcrack.
Strength: 200 / 225 / 250 / 300
Range:
5 / 7 / 8 / 10 Meters of cast range
3 / 4 / 4 / 5 Meters of explosion radius
Misc:
200 % Explosion radius range cap
2.0 x Ensnare damage multiplier
50 % Strangledome damage distribution

Ensnare
Bind a helpless target in living metal, entangling others who stray too close. Whipclaw will refresh the trap allowing it to capture more enemies.
Duration:
10 / 12 / 13 / 15 Seconds
0.5 Seconds of spread delay
Range:
15 / 20 / 25 / 30 Meters of cast range
6 / 7 / 8 / 10 Meters of spread radius
Misc:
2.0x Damage multiplier
75% Reduced duration

Venari
Command Venari to focus on a target. Hold to cycle between Attack, Protect, and Heal postures. If Venari is killed, use this ability to revive her instantly.
Strength:
1.05x / 1.1x / 1.12x / 1.15x Speed multiplier
350 Snare damage
50 HP Regeneration per second
Misc:
120 Seconds of mark duration
45 Seconds of respawn time
2.5 Seconds of snare duration
5 Hits per snare
3 Seconds of Attack & Protect cooldowns
< 90% HP missing health threshold
10 Meters of Heal aura radius
65 Seconds of Venari self-heal mark duration

Strangledome
Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach. Foes outside the trap will try to hasten their comrade's deaths by shooting them. Crack Whipclaw on the dome to further damage any trapped enemies.
Strength: 100 / 150 / 200 / 250
Duration: 5 / 10 / 15 / 20 Seconds
Range:
5 Meters of dome radius
5 / 5 / 6 / 10 Meters of grab radius
Misc:
26 Number of vertices
2.0x Damage multiplier, non-Whipclaw sources
50% Whipclaw damage distribution
Limit of instances active: 2

Recommended Weapons
Khora can use any melee weapon for her Whipclaw setup, so in that regard, anything will help, and this guide will show Pangolin Sword as a placeholder for the build. The secondary weapon will be the same, it needs two Augur mods in it and the rest is whatever you deem useful. With only the Primary weapon left, it’s recommended a hard-hitter one in case things go south. Ignis will serve that purpose, and of course, if you can afford the Prime or Wraith versions, the better.

However, this time there’s one extra detail. You want to reach high critical numbers with the Whipclaw, and to do that you need to use any Sentinel companion with the Deconstructor equipped, and three Gladiator mods in it, on top of the rest of the setup. Use as many Forma on them as you see fit to achieve the desired build, and you'll be good to go!

Primary Weapon - Ignis

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Secondary Weapon - Akstiletto Prime

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Melee Weapon - Pangolin Sword

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Sentinel Weapon - Deconstructor

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Khora Best Builds

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Khora - Whiplash Build

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Mods List
Aura Mod - Brief Respite
Exilus Mod - Preparation
Loadout

  • Accumulating Whipclaw
  • Rolling Guard
  • Primed Continuity
  • Primed Flow
  • Fleeting Expertise
  • Overextended
  • Streamline
  • Stretch
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This Khora setup is built around her first and (on a smaller scale) fourth abilities, Whipclaw and Strangledome, which will require focusing on Range and Efficiency. Whipclaw benefits from the melee mods similar to an Exalted Weapon, so you can achieve a great DPS setup under that concept. You need to use Whipclaw constantly since its damage output will scale with every use under the effect of Accumulating Whipclaw while replacing your shields thanks to Brief Respite. Preparation will help you start the mission on the right foot, and Rolling Guard will provide you helpful invulnerability windows. It’s highly recommended to use the Prime or Umbral versions of these mods, otherwise, it won’t be as powerful.