Bethesda surprised many back at E3 2018 by revealing its next big IP, the much-hyped Starfield.
A space-set RPG, the game will see the Bethesda Games Studio team working on the largest map they've ever created - quite the feat, considering Skyrim and Fallout's giant worlds.
Unlike those series, there's plenty still shrouded in mystery for the latest sci-fi RPG, and here's everything we know so far.
Latest Starfield News
May 12, 2022 -
Over on Twitter, Bethesda has announced its decision to delay Starfield into the first half of 2023 to allow the team to deliver "the best, most polished" version possible. The game was originally set to launch on November 11, 2022.
February 19, 2022 -
In a new interview published to Microsoft's Xbox Wire blog, Starfield lead artist, Istvan Pely, has described the game as having a "NASA-Punk" aesthetic.
“Early on in this project when we were trying to establish the overall aesthetic of this game, we sort of coined the term ‘NASA-Punk’ to describe a sci-fi universe that’s a little more grounded and relatable,” says Starfield’s Lead Artist Istvan Pely. “We wanted a very realistic take,” he adds, “You can draw a line from current-day space technology and extrapolate from there into the future so it’s believable and relatable.”
February 8, 2022 -
According to VGC, Xbox boss Phil Spencer wants Starfield to be the most-played Bethesda game out there. With plans to release the game day one on Xbox Game Pass, that does seem likely.
Here's what Spencer had to say:
“So, when I look at the teams, when Todd and I talk about Starfield, it’s: ‘How do we make sure this is the most-played Todd Howard game ever?'”
November 30, 2021 -
Bethesda Softworks has released a new developer diary for Starfield. Calling this “Into the Starfield: The Endless Pursuit,” this latest insight gives us a closer look at Bethesda's "ambitions, passions and history" behind their upcoming project.
October 27, 2021 -
Through a look at the Settled Systems, Reddit user u/K4TS119 discovered that one of the worlds may feature a nod to the design of a popular group of Star Wars characters, namely those seen in The Mandalorian.
June 15, 2021 -
In an interview with the Washington Post, Todd Howard explained that the game is "like Skyrim in space".
Find out more here.
June 13, 2021 -
Bethesda debuted the first Starfield trailer during its E3 showcase, and because this is E3, it leaked ahead of time.
Starfield will launch on November 11, 2022, exclusively for Xbox Series X|S and PC. Check out the first Starfield trailer below:
What Is Starfield?
Here's the synopsis from an Xbox Wire blog post:
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom. Harnessing the power of next-gen technology and built on the all-new Creation Engine 2, Starfield takes you on a journey through space as you strive to answer humanity’s greatest mystery.
What that entails, though, is anyone's guess. What we do know is that the game is playable in both first and third-person, and has been described as both "Skyrim in space" and a "Han Solo simulator".
Starfield Release Date
Starfield is now set to launch in the first half of 2023, exclusively on Xbox Series X|S and PC. Prior to the recent delay, it was set to launch on November 11 2022.
Take a look at the various trailers released for Starfield so far, with the most recent at the top:
Unfortunately for PS4 and PS5 owners, Starfield will be an Xbox and PC exclusive.
In fact, it'll be a next-gen exclusive, so will only be playable on Series S and Series X consoles - and not Xbox One.
Since we can assume this is going to be a pretty massive game, it comes as no surprise that the game has been in development for years. This comes from an interview that The Guardian conducted with Bethesda director Todd Howard.
We’ve been talking about it for a decade, we started putting things on paper five, six years ago, and active development was from when we finished Fallout 4, so two and a half, three years.