PlayerUnknown Calls Prologue ‘Quite Boring’ For Some Players, Builds Towards Something Better


You may recall recent news that Brendan "PlayerUnknown" Greene recently departed Krafton. Confirming his own studio, PlayerUnknown Productions, would be separated from the larger company, Greene's now given us insight into his next project, currently known as "Prologue".

Speaking with GamesBeat for a recent interview, Greene offered more information about Prologue. Describing this as a single-player tech demo, that comes with a “pay what you want” model, and Greene described how that'll eventually lead into his main project, Artemis.

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PlayerUnknown Calls Prologue ‘Quite Boring’ For Some Players, Builds Towards Something Better

Set in a European style forest, Greene confirmed his plans to create one of the largest open-world games we've seen yet, though he doesn't believe many players will find Prologue that exciting. Specifically, he said:

I think it’ll be quite boring. Light fires, board up windows, keep yourself warm against the constant storm where cold weather will knock you out. But again, it’s more to show a consistent world with logical points on it where you can do things, and this is systemic gameplay.

As for how it builds towards Artemis, Greene calls Prologue a "proof of concept" leading into Artemis, saying the latter will feature a planet-sized game map. It's certainly quite an ambitious project and as always, we'll keep you informed when we learn more.

Source: VGC via GamesBeat

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