Horizon Zero Dawn PC Patch Notes 1.06: Anisotropic Filtering Fix, Shader Optimisation

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Horizon Zero Dawn on PC has got another patch, version 1.07, as Guerilla Games continues to refine the excellent open-world action title for a new platform.

The update fixes anisotropic filtering, and mandatory shader optimisation has been removed.

Check out the full patch notes below.

Read More - Horizon Forbidden West and everything you need to know about Guerrilla Games sequel

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HZD PC Edition Patch Notes 1.07

As per Guerilla's latest blog post:


  • CPUs that have more than 16 cores might experience a higher amount of instability.
  • Some players are experiencing graphical settings issues, such as HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
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Graphical Improvements

  • Anisotropic Filtering now works correctly
  • The mandatory/unskippable shader optimisation step at first launch has been removed
  • Shaders are now pre-optimised in the game’s Main Menu, but can be skipped
  • Shaders are also optimised dynamically in-game

For more articles like this, take a look at our Horizon Forbidden West and Gaming News page.