The Finals 1.8.0 patch notes

The Finals player aiming down sights of assault rifle
Credit: Embark Studios


The Finals player aiming down sights of assault rifle
Credit: Embark Studios

With players continuing on their quest to secure a tournament win, The Finals 1.8.0 patch notes have officially dropped.

Embark Studios continues to apply various changes to ensure a level playing field is maintained throughout matches. Patch notes often contain balancing changes in addition to fixes to frustrating bugs that are negatively impacting gameplay.

Before we take a closer look at The Finals 1.8.0 patch notes, check out our other guides showcasing the best Medium build and how to check your stats.

The Finals 1.8.0 patch notes

Audio

  • Cloaking sounds will now differentiate between team members and enemy players
  • Headshots will be indicated with their own sound
  • Fixed an issue where certain sounds did not play when colliding with the environment
  • Added a setting to control sounds when the game is not in focus (tabbed out)
  • Fixed single-fire weapons not playing their firing sound at times

VFX

  • Various fixes to destruction in Seoul
  • Added material-appropriate effects to destruction on all maps
The FI
expand image
Credit: Embark Studios

Gameplay/Balance

  • When a player is eliminated out-of-bounds in Bank It, their coins will spawn on the map
  • Gravity and physics have been enabled on Red Canisters with attachments
  • Fixed an issue where multiple C4s would cause more damage than intended when exploding together, for example when attached to an object
  • Fixed a bug that caused jump pads to glitch when overlapped with an attached object
  • Fixed an issue that allowed players to cancel emotes by using quick-melee
  • Fixed an issue where objects could hover in the air after an attachment was destroyed
  • Fixed an issue where a successful backstab with a dagger now correctly shows as a critical hit

Animation

  • Fixed an issue where held items were unintentionally visible
  • Fixed various issues with defibs not animating correctly
  • Fixed an issue that caused the player mesh to break and faulty physics during revive
  • Fix for the broom not disappearing after the “clean house” emote
  • Adjusted crouch animations to ensure they don’t make characters clip through thin walls
  • Fixed an issue where left-hand gestures would make melee animations look faulty
  • The auto open door when sprinting animation will now keep your weapon in view
  • The football grenade skin now spins correctly

Maps

  • Vegas Sandstorm: moved the floating zipline
  • Improved ambient lighting to address issues with seams between areas on all maps

UI/UX

  • Fixed an issue that caused the career progression page to lock when quickly switching pages via controller
  • Corrected mislabeled career reward items
  • Tournament overview screen will now show the correct contestant customization
  • Fix for player to always be in the center of the team in the tournament overview screen
  • Fixed an issue where an item could not be immediately equipped after purchasing in the customization screen

Consoles

  • Reduced input latency on Xbox Series X|S

Security

  • General security fixes and improvements

General

  • Improved boot times on PC

Voice chat

  • Moved voice chat settings higher up in the audio settings tab
  • Players not using voice chat will now see an indication that team members are using it
  • Added Push to Talk keybinding in the Voice Chat menu
  • Fixed voice chat output volume so it is applied correctly
  • Fixed an issue with voice chat privacy settings so all options are respected

Source: Embark Studios

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