Modern Warfare 3 November 30 patch notes

Modern Warfare 3 player standing near tank with squadmates and explosion in background
Credit: Activision


Modern Warfare 3 player standing near tank with squadmates and explosion in background
Credit: Activision

The Modern Warfare 3 November 30 patch notes are bound to contain a wealth of changes to multiplayer and zombies.

With Season 1 on the horizon, Sledgehammer Games continues to address various issues affecting Modern Warfare 3 players loading into the action. As the November 30 update isn't a seasonal update, there's every chance you won't have to spend any time waiting for it to download.

Before we take a closer look at what the Modern Warfare 3 November 30 patch notes have in store, check out our other guides containing the latest Ranked play intel and when the next double XP event is expected to take place.

Modern Warfare 3 November 30 patch notes

GLOBAL

Cosmetics

  • Gaia and Gaia BlackCell Operator Skins for Nova have been temporarily disabled.

MULTIPLAYER

UIX

  • Equipping Attachments to Weapons in Private Matches will now properly save to the Loadout after returning to the Main Menu.
  • Players will no longer be kicked back to the Play tab after attempting to equip a Weapon via the Battle Pass menu.
  • Loadouts will no longer appear to have placeholder items selected after transitioning from MWZ to Multiplayer menus.
  • View Weapon Mastery button in the Weapon Customization menu will now reflect Handgun Mastery completion.
  • Addressed an issue that caused the HUD to be visible in Hardcore game modes.

GAMEPLAY

  • Addressed an exploit that allowed players to appear in the prone animation while sprinting.

PROGRESSION

  • Improved progression tracking for several kill-based Challenges.
  • Added missing name for Daily Challenge progression in the Notifications tray.

MAPS

  • Rust
    • Adjusted initial spawns in Free-for-All game modes to prevent players from spawning on each other’s line of sight.
  • Sub Base
    • Addressed an exploit that allowed players to exit the playable area near the Maintenance Yard.
  • Operation Spearhead (War)
    • Added spawn points to the Cargo area to prevent Defenders from being killed shortly after respawning.
  • Farm 18 (MWII)
    • Relocated a spawn point that placed players outside of the playable area.

MODES

  • Search and Destroy
    • Sliding near a bombsite will no longer allow players to Plant or Defuse from further away than intended.

PERKS

  • EOD Padding (Gear)
    • Incoming explosive damage is now properly clamped at 80% of the player’s maximum health.

That's all there is to know about the Modern Warfare 3 November 30 patch notes so far. As soon as the full list of changes appears, we'll share the intel.

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