Modern Warfare 3 May 8 Patch Notes

Modern Warfare 3 players holding guns
Credit: Activision


Modern Warfare 3 players holding guns
Credit: Activision

On the hunt for intel surrounding the Modern Warfare 3 May 8 patch notes. We've got you covered.

Season 3 Reloaded is in full swing and it's safe to say the second half of Season 3 hasn't been the smoothest of sailing for Call of Duty. Sledgehammer Games has finally addressed the issues concerning those dropping into the action.

In this guide, find the full Modern Warfare 3 May 8 patch notes detailing all of the adjustments made to multiplayer and zombies modes.

Modern Warfare 3 May 8 Update Patch Notes

Multiplayer

UIX

  • Bug Fixes
    • Hardcore Quick Play will no longer display an erroneous Free Trial tag.
    • Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
    • Fixed overlapping weapon images on the HUD when two Melee weapons are equipped.

Progression

  • Max Weapon Level prerequisite for Weapon Prestige Camos is now consistently applied, as intended.
  • Challenges involving Stim usage no longer require at least 50% regain to progress.

Maps

  • Skidgrow
    • Added collision to prevent players from reaching an exploitable location on the Roof.

Modes

  • Escort
    • Resolved an issue causing poor performance and lack of functionality upon joining a match.
    • Lights on the MAW will no longer appear to detach as the match progresses.
    • Implemented various fixes for match timer inconsistencies.
    • Care Package crates are now destroyed upon collision with the MAW.
Modern Warfare 3 Soap holding shotgun against shoulder
expand image
Credit: Activision

Perks

  • Commando Gloves
    • Reloads are no longer canceled upon moving when the Automatic Tactical Sprint setting is enabled.

Equipment

  • In Hardcore game modes, the minimap is now displayed on the HUD while an EMD tracking device is active on an enemy.

Ranked Play

  • Restricted the Scratch 20-L Suppressor Attachment.
  • Restricted the EMD Mine Equipment.
  • Restricted the Enhanced Vision Goggles Field Upgrade.

Zombies

UIX

  • When completing the Calling Card Prestige 9 Mastery Challenge, the correct title, “Let ‘Em Have It!” will now be displayed.
  • Fixed a bug where splash notifications after completing Armory Unlocks and events appeared blank.

Gameplay

  • Dark Aether Rift
    • All squads can now contribute Zombie kills to the Relic Attunement.
    • Decreased kill requirement to complete Relic Attunement.
    • Fixed a bug that resulted in the final obelisk being activated earlier than intended, breaking the story sequence.
  • Fixed a reload inconsistency that occurred after Pack-a-Punch with the JAK Wardens Conversion Kit equipped on the Lockwood Mk2.
  • Fixed a bug where Wonder Weapons appeared as common gray instead of gold rarity in a Dark Aether Rift.
  • Resolved a bug that resulted in players getting stuck in out of map locations after being grabbed by a Mimic.
  • Resolved an issue at Rainmaker's Fortress where Mortar AI incorrectly targeted players with an intact Sergeant's Beret disguise.

Progression

  • Resolved an issue where completing one squad's Attunement prematurely ended another’s.
  • Launcher Camo Challenges for MWII weapons have been adjusted to facilitate completion.

There you have it, that's everything there is to know about the Modern Warfare 3 May 8 patch notes. For more, check out the best BAL-27 loadout along with the best ranked play loadouts for competitive action.

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