George Mawle, One Of The Gameplay Engineers Behind God of War’s Leviathan Axe, Has Passed Away


With deep regret, we're sad to report the passing of gameplay engineer George Mawle on September 2nd. Best known for his work at Sony Santa Monica, he's best known for working on God of War (2018), specifically with helping create the Leviathan Axe and Blades of Chaos.

While Mawle's cause of death hasn't publicly been shared, it's led to an outpouring of tributes from former colleagues, having left Santa Monica in February 2021.

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George Mawle, One Of The Gameplay Engineers Behind God of War’s Leviathan Axe, Has Passed Away

Cory Barlog, God of War 2018's game director, shared this statement:

George was such an amazingly funny, smart and warm human being. He was one of the fathers of the Leviathan feel. Without his curiosity and intellect those moments of pure joy recalling the axe would never have existed. Absolutely breaks my heart that he is gone. RIP brother.

Mihir Sheth, combat design lead at the studio, also weighed in with a full Twitter thread, which you can find below:

Our thoughts are with George Mawle's family at this difficult time.

Source: IGN

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