The wait is over Guardians, the Bungie Weekly Update is back!
That’s right, it’s been about a month since we last heard from our favourite Bungie Community Manager, DeeJ, and I know you’re all anxious to find out what news was delivered late last night. So let’s get to it!
The Bungie Weekly Update returned with a… well… pop, rather than a bang. Destiny fans across the globe have been hyping this update up for a while now with gossip of new content and future DLC’s floating around the Tower’s high altitude air. Unfortunately, you’re all about to be disappointed.
The B.W.U began with news of the Tower’s next event, this time named as “Crimson Days”. This event is all about love. As we approach Valentine’s Day we’ve been asked to pair up with our most dearest PvP partners and walk side by side into Destiny’s new PvP two vs two game mode, “Crimson Doubles” to earn some “sweet” loot. What this “sweet” loot will be is for now a mystery, but we’re expecting some more fun equipables (if that’s a word) like we had in the “Festival of the Lost”.
Next up was news of the return of Iron Banner. Lord Shaxx will take his place in the tower next week and bring with him some more I.B. loot including Fusion and Scout Rifles and, more interestingly, a new game mode... RIFT! Yes Lord Shaxx has said enough is enough and Guardians will now have to carry the spark to rank 5.
Speaking of PvP, DeeJ highlighted the fact that a lot of players are finding PvP a little but sweaty of late. The B.W.U gave us the reason for this… Matchmaking. According to Design Lead, Lars Bakken;
“One of the bigger complaints we received during Year One was that you could get into very lopsided matches in the Crucible. The long-term solution was always to retool the entire skill matching system under the hood so players would have much closer matches. As some stop-gap measures, we added systems like Blowout Prevention and the Mercy Rule until we could do the real stuff with Taken King… We have super-secret mathematical systems that measure your performance and rate you as a potential combatant. It is constantly being re-evaluated after every match, and we even use different skill buckets depending on what playlist you’re in. For example: Iron Banner playlist skill ratings are not the same as normal Control… There are some new changes coming in the near future that are intended to help reduce what we call latency (what you call “lag”). We’re looking through all the new data now, and we’ll be taking measures to improve the experience.”
The B.W.U finished with a quick note from DeeJ saying;
“We know that many of you wanted more news beyond our February event. We know that your imaginations for how we might challenge you next are limitless, and we love you for that. It’s why we do what we do”.
“Very soon, we’ll have more to share about a second, larger game update that will arrive sometime after February. There are more stories about 2016 that remain to be told, and you’ll learn more as soon as I get my own anxious hands on the full and final details. Same goes for the rest of the February update. Until it’s ready to be scrutinized under the spotlight, it’s all a work in progress… I’m eager to show you what the team is working on. They’re eager to do that as well. As soon as we get the green light, we’ll roll it out. In the meantime, Crimson Days is fast approaching. I’ll be back next week with Leif to tell you more about it.”
So be patient Guardians. Things are about to pick up.
Read the full Bungie Weekly Update here.
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