Ken Levine, best known for his work on System Shock 2 and Bioshock Infinite, is currently working on his next project at Ghost Story Games. However, according to new reports, it's currently stuck in development hell, having missed their goal of releasing this game last decade.
According to Bloomberg's Jason Schreier, Levine's next project after Bioshock Infinite started around 2014 after Irrational Games was disbanded. Levine worked with Ghost Story, a smaller team composed of handpicked employees from Irrational Games.
Ken Levine's Next Project Stuck in Development Hell Since 2014
Reportedly, the team's original goal was making a game with "narrative Legos," working similarly to Shadow of Mordor's Nemesis system that featured procedurally-generated interactions. While development looked promising, Levine would allegedly discard development that took months to make, often adjusting the game's design after playing indie titles like Void Bastards and Dead Cells.
As such, staff began leaving Ghost Story as a result of Levine's decisions. Additionally, some former employees - who refused to be identified - advised they were laid off after contesting Levine's plans. Others reportedly left as they could only include finished games in their portfolio, while Levine's project looked unlikely to be finished soon.
Finally, we're informed that Levine's project was originally planned for release around 2017, but four years later, we still know absolutely nothing about it, the game doesn't have a name or leaked codename. We'll keep you informed as we learn more.