Obsidian will be shifting Grounded towards larger and less frequent updates so that the team can better prioritise larger features and fixes for the full game's release.
Speaking in a blog post, the team write "Some of these larger features [we want to add] take time, and with a small team it's difficult to release content every month while balancing larger tasks that need to get done to finish the game."
Therefore, the developers will be "looking at doing larger and slightly less frequent updates moving forward, which will allow us to make our updates more meaningful with more and better content."
The goal of this change is to keep the right balance of making sure the game stays fresh and ensuring that quality features are given enough time to be polished ahead of the 1.0 launch.
With this change coming now, it looks like the game could be treading towards a 1.0 release sometime later this year as Obsidian looks to be working on ensuring the title is fully ready to be released.