Destiny Receives Another “Hot Fix” - Nightstalkers Tamed

Destiny has received another “Hot Fix” in order to temporarily resolve a serious issue with the new Hunter subclass, the ‘Nightstalker’.

For those of you who aren’t aware, until yesterday, Guardians of the ‘Nightstalker’ subclass were able to exploit a glitch, allowing them to continuously user their ‘Super’ ability, the Shadowshot.

With the ‘Quiver’ perk enabled, players would use their Shadowshot, quickly select the pause menu and return to the game to find another super ability available, granting them unlimited Shadowshot’s as long as they continuously followed the above routine.  

As one can expect, this exploit was quickly discovered and abused by a mass amount of Destiny users, ruining the experience of several game modes, including the Iron Banner. As a result, Bungie have now temporarily removed the ‘Quiver’ perk from all Nightstalker subclasses, as a quick fix to the problem.

The ‘Hot Fix’ also brought around the news of increased rewards for specific activities and other changes to the player experience, including more information regarding the King’s Fall Hard Mode, due for release on the 23rd of October. 

Check out the “Hot Fix” in full below: 


Nightstalker Hunter

  • Temporarily removed the extra shots from Quiver to avoid unlimited Shadowshots
    • This is a temporary fix, and the node will be restored in a fixed state in an upcoming patch 


Daily Heroic Story

  • Removed deprecated Quest requirements from "Siege of the Warmind" 
  • Removed deprecated Quest requirements from "The Wakening" 

Weekly Nightfall Strike

  • Increased the base level of Nightfall Legendary rewards by 10 Attack/Defense
  • Increased the chance of Legendary rewards by 10% (from 50% to 60%)
  • Increased the number of Strange Coins or Three of Coins awards
  • Ghosts have been added to the Legendary reward loot table
  • Legendary Engrams no longer drop from Nightfall Strike boss kills
    • They will continue to drop their unique Legendary items 
  • Removed Antiquated Runes from the loot tables

King's Fall

  • King's Fall Hard Mode will be available at 10AM on 10/23
  • Recommended Light is 310
  • King's Fall Hard Mode has the following changes:
    • King's Fall Hard Mode rewards will drop up to 320 Light
    • Oryx in Hard Mode will guarantee a Raid item drop each week, without requiring Moldering Shards
    • Oryx in Normal mode will still require Moldering Shards
    • Moldering Shards can drop in King's Fall Hard Mode, but only if a character hasn't cleared King's Fall Normal for the week 


Weekly Crucible Bounty

  • Increased base level of Weekly Crucible Bounty Legendary rewards by 10 Attack
  • Increased number of Strange Coins awarded
  • Ghosts have been added to the Legendary reward loot table

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