Cyberpunk 2077 2.0’s cyberware changes are already fueling killer highlight reels

V and Solomon Reed in Cyberpunk 2077 Phantom Liberty.
Credit: CD Projekt Red.

V and Solomon Reed in Cyberpunk 2077 Phantom Liberty.
Credit: CD Projekt Red.

Cyberpunk 2077’s highly-anticipated Phantom Liberty expansion is set to drop very soon, providing a fresh storyline and location for Night City’s toughest mercs to delve into, which you can read our thoughts on in our review of the DLC.

While modders have added anything from new missions to weapons and even a portable TV to CDPR’s futuristic RPG, long-time players have been keen to see if the changes made by its original creators can finally help the game deliver an experience that truly lives up to its pre-release hype.

In anticipation of Phantom Liberty’s arrival on September 26, the game’s 2.0 update, which brings a huge array of overhauls to the base game’s mechanics, was released yesterday. Judging by the clips that have popped up on Reddit so far, the changes it’s made to cyberware are going down very well.

Which implants are you most excited to try out on your return to Cyberpunk 2077?

Adding to the array of chrome on offer at ripperdocs and switching up how it factors into building your character are two of Cyberpunk 2.0’s main focuses. As illustrated by a clip user Twizlex has shared on the game’s subreddit, this includes some improvements to mods from the base game.

Judging by the video, which shows them utterly decimating a gang of thugs using gorilla arms, I think it’s worth me actually giving an unarmed playthrough a try, rather than opting for a katana or some mantis blades when I don’t fancy blasting foes from afar.

After all, if the new Savage Sling perk is going to arm you with a finisher that can be used to fling one goon into another and have both explode into chunks, it’d be rude not to try being a punchy bloke.

That said, another clip, posted by user DragonSych, makes me a bit hesitant to ditch my trusty sniper rifle.

If some sandevistan-using enemies can get right up in your grill that rapidly once they’ve been alerted, who knows how deadly their right hooks might be.

Meanwhile, it seems the update’s car combat has more to offer petrolheads than just the chance to kill some baddies from behind the wheel. User earthcastle has worked out that firing at the ground in front of motorbikes can cause them to bunny hop into the air, allowing for some sick stunts.

Regardless of whether you’ve already tried out the 2.0 update for yourself, make sure to check out our guides to all of Cyberpunk 2077's new additions and our latest mods of the month.

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