With Valorant recently entering its third act for episode 1, a new patch is shortly due to arrive.
Update 1.11 is the first update since the new act began and it could be a very important one for the game.
We already know some of the content coming in the future update.
One, in particular, is the rubber banding stutter step bug which has plagued players for quite some time.
Now, it appears they are also going to buff a massive portion of the game!
Valorant at its core is two teams so five battling it out over the course of the match.
One side will be defending, while the other side is attacking. The issue for Valorant lies within the former.D
Defenders have been heavily favored in recent months, with agents such as Cypher and Killjoy to lock down bombsites; it has not been easy for attackers.
Max ‘Orcane’ Grossman who is the senior game designer for Valorant conducted an interview with Hitscan on YouTube.
Over the course of the interview, they talked about a lot of points regarding Valorant.
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Some of these included the balancing of the two sides, so the game is no longer one-sided.
Orcane noted the following:
“The big thing we’ve been looking at is the defender-sidedness of the game. It’s one of the trends we’ve observed over the course of the game,”
“When the game launched, the maps were pretty much 50-50, but as time goes on, the maps have become more defender-sided, especially at higher ranks."
“There’s a handful of things that we’re looking to tweak to make defense feel a little less oppressive. [This will] probably mostly target some character changes.”
“to not make defending harder, but more nuanced, and create more opportunities for attackers to capitalize on advantages,”
The whole video can also be viewed here for other notes regarding Riot's tactical shooter.
As for Orcane's comments, it will be interesting to see what adjustments they make within the next update!
We will have to wait and see for the official notes.