F1 2019: Patch Notes v1.07 For PC, Xbox One And PlayStation 4


A new F1 2019patch, v1.07, rolling out on PC, Xbox One and PlayStation 4. Codemasters have revealed the v1.07 patch notes in a blog post, this appears to fix a few inconsistencies within the game mechanics.

This patch is now available on PC and will be coming to Xbox One and PlayStation 4 soon. You can read the full patch notes and previous patch noteshere.

Read More: F1 New Balance Esports Series 3 Pro Draft Results & Live Show Schedule

v1.07 Patch Notes

  • League AI difficulty now goes up to 110
  • F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
  • F1 setups can no longer be applied to F2 cars
  • Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
  • France pitlane has been updated for the 2019 season
  • Cars are now less cautious of unsafe releases in the pitlane
  • Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
  • HDR is now selectable when running in DX12 on PC
  • Report codes are now shown on the pause menu in all game modes
  • Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat
  • Reduced GPU usage in the front end
  • F2 wet tyres will now have a longer life
  • Helicopters are no longer flying at increased speeds
  • Various other fixes and stability improvements

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Gamescom 2019 will hopefully reveal more about F1 2019's future. Read more about Gamescom here.

Written ByChris Trout@TheTrout91

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